Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/IK/Editor/Unity.2D.IK.Editor.asmdef

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{
"name": "Unity.2D.IK.Editor",
"references": [
"Unity.InternalAPIEditorBridge.001",
"Unity.InternalAPIEngineBridge.001",
"Unity.2D.Common.Editor",
"Unity.2D.Common.Runtime",
"Unity.2D.IK.Runtime",
"Unity.2D.Animation.Editor"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}