Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/Assets/SkinningModule/InfluenceWindow.uxml

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<?xml version="1.0" encoding="utf-8"?>
<UXML xmlns:ui="UnityEngine.UIElements" xmlns:eui="UnityEditor.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
<aui:InfluenceWindow name="InfluenceWindow" picking-mode="Ignore">
<ui:PopupWindow name="PopupWindow" text="">
<ui:VisualElement name="Container" picking-modes="Ignore">
<ui:Image name ="HeaderImage">
<ui:Label name ="HeaderText" text ="Bone Influences"/>
</ui:Image>
<ui:ListView name="ListView" fixed-item-height="20"/>
<ui:VisualElement name="ButtonsContainer" picking-mode="Ignore">
<ui:Button name="AddButton" tooltip="Add selected bone to influence Sprite">
</ui:Button>
<ui:Button name="RemoveButton" tooltip="Remove selected bone from influencing Sprite">
</ui:Button>
</ui:VisualElement>
</ui:VisualElement>
</ui:PopupWindow>
</aui:InfluenceWindow>
</UXML>