Singularity/Library/PackageCache/com.unity.visualscripting@1.../Runtime/VisualScripting.Flow/Framework/Events/CustomEventArgs.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
public struct CustomEventArgs
{
public readonly string name;
public readonly object[] arguments;
public CustomEventArgs(string name, params object[] arguments)
{
this.name = name;
this.arguments = arguments;
}
}
}