Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.State/States/AnyStateDescriptor.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
[Descriptor(typeof(AnyState))]
public class AnyStateDescriptor : StateDescriptor<AnyState>
{
public AnyStateDescriptor(AnyState state) : base(state) { }
}
}