Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.State/Plugin/BoltStateResources.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
[Plugin(BoltState.ID)]
public sealed class BoltStateResources : PluginResources
{
private BoltStateResources(BoltState plugin) : base(plugin)
{
icons = new Icons(this);
}
public Icons icons { get; private set; }
public override void LateInitialize()
{
icons.Load();
}
public class Icons
{
public Icons(BoltStateResources resources)
{
this.resources = resources;
}
private readonly BoltStateResources resources;
public EditorTexture graph { get; private set; }
public EditorTexture state { get; private set; }
public void Load()
{
graph = typeof(StateGraph).Icon();
state = typeof(State).Icon();
}
}
}
}