9 lines
266 B
C#
9 lines
266 B
C#
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namespace Unity.VisualScripting
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{
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[Descriptor(typeof(StateMachine))]
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public sealed class StateMachineDescriptor : MachineDescriptor<StateMachine, MachineDescription>
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{
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public StateMachineDescriptor(StateMachine target) : base(target) { }
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}
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}
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