Singularity/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.Flow/FlowMachineEditor.cs

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2024-05-06 14:45:45 -04:00
namespace Unity.VisualScripting
{
[Editor(typeof(ScriptMachine))]
public class FlowMachineEditor : MachineEditor
{
public FlowMachineEditor(Metadata metadata) : base(metadata) { }
}
}