Singularity/Library/PackageCache/com.unity.timeline@1.6.4/Samples~/Customization/Tween/TweenBehaviour.cs

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2024-05-06 14:45:45 -04:00
using System;
using UnityEngine;
using UnityEngine.Playables;
namespace Timeline.Samples
{
// Runtime representation of a Tween clip.
public class TweenBehaviour : PlayableBehaviour
{
public Transform startLocation;
public Transform endLocation;
public bool shouldTweenPosition;
public bool shouldTweenRotation;
public AnimationCurve curve;
}
}