Singularity/Library/PackageCache/com.unity.timeline@1.6.4/Editor/treeview/ItemGui/ISelectable.cs

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2024-05-06 14:45:45 -04:00
using System;
namespace UnityEditor.Timeline
{
interface ISelectable : ILayerable
{
void Select();
bool IsSelected();
void Deselect();
bool CanSelect(UnityEngine.Event evt);
}
}