206 lines
7.4 KiB
C#
206 lines
7.4 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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class TrimClip : Manipulator
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{
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private readonly string kDurationText = L10n.Tr("Duration:");
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private readonly string kSpeedText = L10n.Tr("Speed:");
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class TrimClipAttractionHandler : IAttractionHandler
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{
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public void OnAttractedEdge(IAttractable attractable, ManipulateEdges manipulateEdges, AttractedEdge edge, double time)
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{
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var clipGUI = attractable as TimelineClipGUI;
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if (clipGUI == null)
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return;
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var clipItem = ItemsUtils.ToItem(clipGUI.clip);
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if (manipulateEdges == ManipulateEdges.Right)
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{
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bool affectTimeScale = IsAffectingTimeScale(clipGUI.clip);
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EditMode.TrimEnd(clipItem, time, affectTimeScale);
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}
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else if (manipulateEdges == ManipulateEdges.Left)
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{
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bool affectTimeScale = IsAffectingTimeScale(clipGUI.clip);
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EditMode.TrimStart(clipItem, time, affectTimeScale);
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}
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}
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private bool IsAffectingTimeScale(TimelineClip clip)
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{
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bool autoScale = (clip.clipCaps & ClipCaps.AutoScale) == ClipCaps.AutoScale;
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// TODO Do not use Event.current from here.
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bool affectTimeScale = (autoScale && (Event.current.modifiers != EventModifiers.Shift))
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|| (!autoScale && (Event.current.modifiers == EventModifiers.Shift));
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return affectTimeScale;
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}
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}
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bool m_IsCaptured;
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TimelineClipHandle m_TrimClipHandler;
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double m_OriginalDuration;
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double m_OriginalTimeScale;
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double m_OriginalEaseInDuration;
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double m_OriginalEaseOutDuration;
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bool m_UndoSaved;
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SnapEngine m_SnapEngine;
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readonly List<string> m_OverlayStrings = new List<string>();
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static readonly double kEpsilon = 0.0000001;
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protected override bool MouseDown(Event evt, WindowState state)
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{
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var handle = PickerUtils.TopmostPickedItem() as TimelineClipHandle;
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if (handle == null)
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return false;
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if (handle.clipGUI.clip.GetParentTrack() != null && handle.clipGUI.clip.GetParentTrack().lockedInHierarchy)
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return false;
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m_TrimClipHandler = handle;
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m_IsCaptured = true;
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state.AddCaptured(this);
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m_UndoSaved = false;
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var clip = m_TrimClipHandler.clipGUI.clip;
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m_OriginalDuration = clip.duration;
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m_OriginalTimeScale = clip.timeScale;
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m_OriginalEaseInDuration = clip.easeInDuration;
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m_OriginalEaseOutDuration = clip.easeOutDuration;
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RefreshOverlayStrings(m_TrimClipHandler, state);
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// in ripple trim, the right edge moves and needs to snap
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var edges = ManipulateEdges.Right;
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if (EditMode.editType != EditMode.EditType.Ripple && m_TrimClipHandler.trimDirection == TrimEdge.Start)
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edges = ManipulateEdges.Left;
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m_SnapEngine = new SnapEngine(m_TrimClipHandler.clipGUI, new TrimClipAttractionHandler(), edges, state,
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evt.mousePosition);
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EditMode.BeginTrim(ItemsUtils.ToItem(clip), m_TrimClipHandler.trimDirection);
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return true;
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}
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protected override bool MouseUp(Event evt, WindowState state)
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{
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if (!m_IsCaptured)
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return false;
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m_IsCaptured = false;
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m_TrimClipHandler = null;
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m_UndoSaved = false;
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m_SnapEngine = null;
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EditMode.FinishTrim();
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state.captured.Clear();
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return true;
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}
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protected override bool MouseDrag(Event evt, WindowState state)
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{
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if (state.editSequence.isReadOnly)
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return false;
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if (!m_IsCaptured)
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return false;
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var uiClip = m_TrimClipHandler.clipGUI;
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if (!m_UndoSaved)
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{
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UndoExtensions.RegisterClip(uiClip.clip, L10n.Tr("Trim Clip"));
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if (TimelineUtility.IsRecordableAnimationClip(uiClip.clip))
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{
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TimelineUndo.PushUndo(uiClip.clip.animationClip, L10n.Tr("Trim Clip"));
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}
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m_UndoSaved = true;
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}
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//Reset to original ease values. The trim operation will calculate the proper blend values.
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uiClip.clip.easeInDuration = m_OriginalEaseInDuration;
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uiClip.clip.easeOutDuration = m_OriginalEaseOutDuration;
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if (m_SnapEngine != null)
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m_SnapEngine.Snap(evt.mousePosition, evt.modifiers);
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RefreshOverlayStrings(m_TrimClipHandler, state);
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if (Selection.activeObject != null)
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EditorUtility.SetDirty(Selection.activeObject);
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// updates the duration of the graph without rebuilding
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state.UpdateRootPlayableDuration(state.editSequence.duration);
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return true;
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}
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public override void Overlay(Event evt, WindowState state)
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{
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if (!m_IsCaptured)
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return;
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EditMode.DrawTrimGUI(state, m_TrimClipHandler.clipGUI, m_TrimClipHandler.trimDirection);
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bool trimStart = m_TrimClipHandler.trimDirection == TrimEdge.Start;
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TimeIndicator.Draw(state, trimStart ? m_TrimClipHandler.clipGUI.start : m_TrimClipHandler.clipGUI.end);
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if (m_SnapEngine != null)
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m_SnapEngine.OnGUI(trimStart, !trimStart);
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if (m_OverlayStrings.Count > 0)
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{
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const float padding = 4.0f;
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var labelStyle = TimelineWindow.styles.tinyFont;
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var longestLine = labelStyle.CalcSize(
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new GUIContent(m_OverlayStrings.Aggregate("", (max, cur) => max.Length > cur.Length ? max : cur)));
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var stringLength = longestLine.x + padding;
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var lineHeight = longestLine.y + padding;
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var r = new Rect(evt.mousePosition.x - (stringLength / 2.0f),
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m_TrimClipHandler.clipGUI.rect.yMax,
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stringLength, lineHeight);
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foreach (var s in m_OverlayStrings)
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{
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GUI.Label(r, s, labelStyle);
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r.y += lineHeight;
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}
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}
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}
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void RefreshOverlayStrings(TimelineClipHandle handle, WindowState state)
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{
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m_OverlayStrings.Clear();
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var differenceDuration = handle.clipGUI.clip.duration - m_OriginalDuration;
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m_OverlayStrings.Add($"{kDurationText} {state.timeFormat.ToTimeStringWithDelta(handle.clipGUI.clip.duration, state.referenceSequence.frameRate, differenceDuration)}");
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var differenceSpeed = m_OriginalTimeScale - handle.clipGUI.clip.timeScale;
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if (Math.Abs(differenceSpeed) > kEpsilon)
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{
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var sign = differenceSpeed > 0 ? "+" : "";
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var timeScale = handle.clipGUI.clip.timeScale.ToString("f2");
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var deltaSpeed = differenceSpeed.ToString("p2");
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m_OverlayStrings.Add($"{kSpeedText} {timeScale} ({sign}{deltaSpeed}) ");
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}
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}
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}
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}
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