Singularity/Library/PackageCache/com.unity.timeline@1.6.4/Editor/Manipulators/AddDelete/IAddDeleteItemMode.cs

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2024-05-06 14:45:45 -04:00
using System.Collections.Generic;
namespace UnityEditor.Timeline
{
interface IAddDeleteItemMode
{
void InsertItemsAtTime(IEnumerable<ItemsPerTrack> itemsGroups, double requestedTime);
void RemoveItems(IEnumerable<ItemsPerTrack> itemsGroups);
}
}