Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Generation/Enumerations/Blend.cs

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2024-05-06 14:45:45 -04:00
namespace UnityEditor.ShaderGraph
{
[GenerationAPI]
internal enum Blend
{
One,
Zero,
SrcColor,
SrcAlpha,
DstColor,
DstAlpha,
OneMinusSrcColor,
OneMinusSrcAlpha,
OneMinusDstColor,
OneMinusDstAlpha,
}
}