Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Drawing/Views/FloatField.cs

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2024-05-06 14:45:45 -04:00
using UnityEditor.UIElements;
using System.Globalization;
namespace UnityEditor.ShaderGraph.Drawing
{
class FloatField : DoubleField
{
protected override string ValueToString(double v)
{
return ((float)v).ToString(CultureInfo.InvariantCulture.NumberFormat);
}
}
}