Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Drawing/Controls/IControlAttribute.cs

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2024-05-06 14:45:45 -04:00
using System.Reflection;
using UnityEngine.UIElements;
namespace UnityEditor.ShaderGraph.Drawing.Controls
{
interface IControlAttribute
{
VisualElement InstantiateControl(AbstractMaterialNode node, PropertyInfo propertyInfo);
}
}