Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Graphs/PreviewMode.cs

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2024-05-06 14:45:45 -04:00
namespace UnityEditor.ShaderGraph
{
enum PreviewMode
{
Inherit, // this usually means: 2D, unless a connected input node is 3D, in which case it is 3D
Preview2D,
Preview3D
}
}