Singularity/Library/PackageCache/com.unity.shadergraph@12.1.11/Editor/Data/Attributes/NeverAllowedByTargetAttribu...

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2024-05-06 14:45:45 -04:00
using System;
namespace UnityEditor.ShaderGraph
{
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = false)]
internal class NeverAllowedByTargetAttribute : ContextFilterableAttribute
{
}
}