Singularity/Library/PackageCache/com.unity.render-pipelines..../ValidationConfig.json

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2024-05-06 14:45:45 -04:00
{
"FilenameValidation":
{
"Filenames":
[
{
"Filename": "ShaderLibrary/API/Switch.hlsl*",
"Targets": "+Switch"
}
]
}
}