Singularity/Library/PackageCache/com.unity.render-pipelines..../Runtime/RenderGraph/RenderGraphProfileId.cs

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2024-05-06 14:45:45 -04:00
using UnityEngine.Rendering;
namespace UnityEngine.Experimental.Rendering.RenderGraphModule
{
internal enum RenderGraphProfileId
{
CompileRenderGraph,
ExecuteRenderGraph,
RenderGraphClear,
RenderGraphClearDebug,
}
}