Singularity/Library/PackageCache/com.unity.collab-proxy@2.0.3/Editor/PlasticSCM/AutoRefresh.cs

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2024-05-06 14:45:45 -04:00
using Unity.PlasticSCM.Editor.Views.IncomingChanges;
using Unity.PlasticSCM.Editor.Views.PendingChanges;
namespace Unity.PlasticSCM.Editor
{
internal static class AutoRefresh
{
internal static void PendingChangesView(PendingChangesTab pendingChangesTab)
{
if (pendingChangesTab == null)
return;
pendingChangesTab.AutoRefresh();
}
internal static void IncomingChangesView(IIncomingChangesTab incomingChangesTab)
{
if (incomingChangesTab == null)
return;
if (!incomingChangesTab.IsVisible)
return;
incomingChangesTab.AutoRefresh();
}
}
}