560 lines
26 KiB
C#
560 lines
26 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Burst.Compiler.IL.Syntax;
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using Mono.Cecil;
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using Mono.Cecil.Cil;
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using Mono.Cecil.Rocks;
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namespace zzzUnity.Burst.CodeGen
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{
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/// <summary>
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/// Transforms a direct invoke on a burst function pointer into an calli, avoiding the need to marshal the delegate back.
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/// </summary>
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internal class FunctionPointerInvokeTransform
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{
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private struct CaptureInformation
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{
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public MethodReference Operand;
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public List<Instruction> Captured;
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}
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private Dictionary<TypeReference, (MethodDefinition method, Instruction instruction)> _needsNativeFunctionPointer;
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private Dictionary<MethodDefinition, TypeReference> _needsIl2cppInvoke;
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private Dictionary<MethodDefinition, List<CaptureInformation>> _capturedSets;
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private MethodDefinition _monoPInvokeAttributeCtorDef;
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private MethodDefinition _nativePInvokeAttributeCtorDef;
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private MethodDefinition _unmanagedFunctionPointerAttributeCtorDef;
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private TypeReference _burstFunctionPointerType;
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private TypeReference _burstCompilerType;
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private TypeReference _systemType;
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private TypeReference _callingConventionType;
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private LogDelegate _debugLog;
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private int _logLevel;
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private AssemblyResolver _loader;
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private ErrorDiagnosticDelegate _errorReport;
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public readonly static bool enableInvokeAttribute = true;
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#if UNITY_DOTSPLAYER
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public readonly static bool enableCalliOptimisation = true;
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public readonly static bool enableUnmangedFunctionPointerInject = false;
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#else
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public readonly static bool enableCalliOptimisation = false; // For now only run the pass on dots player/tiny
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public readonly static bool enableUnmangedFunctionPointerInject = true;
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#endif
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public FunctionPointerInvokeTransform(AssemblyResolver loader,ErrorDiagnosticDelegate error, LogDelegate log = null, int logLevel = 0)
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{
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_loader = loader;
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_needsNativeFunctionPointer = new Dictionary<TypeReference, (MethodDefinition, Instruction)>();
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_needsIl2cppInvoke = new Dictionary<MethodDefinition, TypeReference>();
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_capturedSets = new Dictionary<MethodDefinition, List<CaptureInformation>>();
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_monoPInvokeAttributeCtorDef = null;
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_unmanagedFunctionPointerAttributeCtorDef = null;
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_nativePInvokeAttributeCtorDef = null; // Only present on DOTS_PLAYER
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_burstFunctionPointerType = null;
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_burstCompilerType = null;
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_systemType = null;
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_callingConventionType = null;
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_debugLog = log;
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_logLevel = logLevel;
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_errorReport = error;
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}
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private AssemblyDefinition GetAsmDefinitionFromFile(AssemblyResolver loader, string assemblyName)
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{
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if (loader.TryResolve(AssemblyNameReference.Parse(assemblyName), out var result))
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{
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return result;
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}
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return null;
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}
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public void Initialize(AssemblyResolver loader, AssemblyDefinition assemblyDefinition, TypeSystem typeSystem)
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{
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if (_monoPInvokeAttributeCtorDef == null)
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{
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var burstAssembly = GetAsmDefinitionFromFile(loader, "Unity.Burst");
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_burstFunctionPointerType = burstAssembly.MainModule.GetType("Unity.Burst.FunctionPointer`1");
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_burstCompilerType = burstAssembly.MainModule.GetType("Unity.Burst.BurstCompiler");
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var corLibrary = loader.Resolve(typeSystem.CoreLibrary as AssemblyNameReference);
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_systemType = corLibrary.MainModule.Types.FirstOrDefault(x => x.FullName == "System.Type"); // Only needed for MonoPInvokeCallback constructor in Unity
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if (enableUnmangedFunctionPointerInject)
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{
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var unmanagedFunctionPointerAttribute = corLibrary.MainModule.GetType("System.Runtime.InteropServices.UnmanagedFunctionPointerAttribute");
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_callingConventionType = corLibrary.MainModule.GetType("System.Runtime.InteropServices.CallingConvention");
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_unmanagedFunctionPointerAttributeCtorDef = unmanagedFunctionPointerAttribute.GetConstructors().Single(c => c.Parameters.Count == 1 && c.Parameters[0].ParameterType.MetadataType == _callingConventionType.MetadataType);
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}
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#if UNITY_DOTSPLAYER
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var asmDef = assemblyDefinition;
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if (asmDef.Name.Name != "Unity.Runtime")
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asmDef = GetAsmDefinitionFromFile(loader, "Unity.Runtime");
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if (asmDef == null)
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return;
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var monoPInvokeAttribute = asmDef.MainModule.GetType("Unity.Jobs.MonoPInvokeCallbackAttribute");
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_monoPInvokeAttributeCtorDef = monoPInvokeAttribute.GetConstructors().First();
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var nativePInvokeAttribute = asmDef.MainModule.GetType("NativePInvokeCallbackAttribute");
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_nativePInvokeAttributeCtorDef = nativePInvokeAttribute.GetConstructors().First();
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#else
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var asmDef = GetAsmDefinitionFromFile(loader, "UnityEngine.CoreModule");
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// bail if we can't find a reference, handled gracefully later
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if (asmDef == null)
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return;
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var monoPInvokeAttribute = asmDef.MainModule.GetType("AOT.MonoPInvokeCallbackAttribute");
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_monoPInvokeAttributeCtorDef = monoPInvokeAttribute.GetConstructors().First();
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#endif
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}
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}
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public bool Run(AssemblyDefinition assemblyDefinition)
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{
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Initialize(_loader, assemblyDefinition, assemblyDefinition.MainModule.TypeSystem);
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var types = assemblyDefinition.MainModule.GetTypes().ToArray();
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foreach (var type in types)
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{
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CollectDelegateInvokesFromType(type);
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}
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return Finish();
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}
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public void CollectDelegateInvokesFromType(TypeDefinition type)
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{
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foreach (var m in type.Methods)
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{
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if (m.HasBody)
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{
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CollectDelegateInvokes(m);
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}
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}
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}
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private bool ProcessUnmanagedAttributeFixups()
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{
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if (_unmanagedFunctionPointerAttributeCtorDef == null)
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return false;
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bool modified = false;
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foreach (var kp in _needsNativeFunctionPointer)
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{
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var delegateType = kp.Key;
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var instruction = kp.Value.instruction;
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var method = kp.Value.method;
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var delegateDef = delegateType.Resolve();
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var hasAttributeAlready = delegateDef.CustomAttributes.FirstOrDefault(x => x.AttributeType.FullName == _unmanagedFunctionPointerAttributeCtorDef.DeclaringType.FullName);
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// If there is already an an attribute present
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if (hasAttributeAlready!=null)
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{
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if (hasAttributeAlready.ConstructorArguments.Count==1)
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{
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var cc = (System.Runtime.InteropServices.CallingConvention)hasAttributeAlready.ConstructorArguments[0].Value;
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if (cc == System.Runtime.InteropServices.CallingConvention.Cdecl)
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{
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if (_logLevel > 2) _debugLog?.Invoke($"UnmanagedAttributeFixups Skipping appending unmanagedFunctionPointerAttribute as already present aand calling convention matches");
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}
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else
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{
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// constructor with non cdecl calling convention
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_errorReport(method, instruction, $"BurstCompiler.CompileFunctionPointer is only compatible with cdecl calling convention, this delegate type already has `[UnmanagedFunctionPointer(CallingConvention.{ Enum.GetName(typeof(System.Runtime.InteropServices.CallingConvention), cc) })]` please remove the attribute if you wish to use this function with Burst.");
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}
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}
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else
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{
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// Empty constructor which defaults to Winapi which is incompatable
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_errorReport(method, instruction, $"BurstCompiler.CompileFunctionPointer is only compatible with cdecl calling convention, this delegate type already has `[UnmanagedFunctionPointer]` please remove the attribute if you wish to use this function with Burst.");
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}
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continue;
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}
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var attribute = new CustomAttribute(delegateType.Module.ImportReference(_unmanagedFunctionPointerAttributeCtorDef));
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attribute.ConstructorArguments.Add(new CustomAttributeArgument(delegateType.Module.ImportReference(_callingConventionType), System.Runtime.InteropServices.CallingConvention.Cdecl));
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delegateDef.CustomAttributes.Add(attribute);
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modified = true;
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}
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return modified;
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}
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private bool ProcessIl2cppInvokeFixups()
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{
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if (_monoPInvokeAttributeCtorDef == null)
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return false;
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bool modified = false;
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foreach (var invokeNeeded in _needsIl2cppInvoke)
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{
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var declaringType = invokeNeeded.Value;
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var implementationMethod = invokeNeeded.Key;
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#if UNITY_DOTSPLAYER
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// At present always uses monoPInvokeAttribute because we don't currently know if the burst is enabled
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var attribute = new CustomAttribute(implementationMethod.Module.ImportReference(_monoPInvokeAttributeCtorDef));
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implementationMethod.CustomAttributes.Add(attribute);
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modified = true;
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#else
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// Unity requires a type parameter for the attributecallback
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if (declaringType == null)
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{
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_debugLog?.Invoke($"FunctionPtrInvoke.LocateFunctionPointerTCreation: Unable to automatically append CallbackAttribute due to missing declaringType for {implementationMethod}");
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continue;
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}
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var attribute = new CustomAttribute(implementationMethod.Module.ImportReference(_monoPInvokeAttributeCtorDef));
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attribute.ConstructorArguments.Add(new CustomAttributeArgument(implementationMethod.Module.ImportReference(_systemType), implementationMethod.Module.ImportReference(declaringType)));
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implementationMethod.CustomAttributes.Add(attribute);
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modified = true;
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if (_logLevel > 1) _debugLog?.Invoke($"FunctionPtrInvoke.LocateFunctionPointerTCreation: Added InvokeCallbackAttribute to {implementationMethod}");
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#endif
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}
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return modified;
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}
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private bool ProcessFunctionPointerInvokes()
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{
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var madeChange = false;
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foreach (var capturedData in _capturedSets)
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{
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var latePatchMethod = capturedData.Key;
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var capturedList = capturedData.Value;
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latePatchMethod.Body.SimplifyMacros(); // De-optimise short branches, since we will end up inserting instructions
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foreach(var capturedInfo in capturedList)
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{
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var captured = capturedInfo.Captured;
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var operand = capturedInfo.Operand;
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if (captured.Count!=2)
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{
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_debugLog?.Invoke($"FunctionPtrInvoke.Finish: expected 2 instructions - Unable to optimise this reference");
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continue;
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}
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if (_logLevel > 1) _debugLog?.Invoke($"FunctionPtrInvoke.Finish:{Environment.NewLine} latePatchMethod:{latePatchMethod}{Environment.NewLine} captureList:{capturedList}{Environment.NewLine} capture0:{captured[0]}{Environment.NewLine} operand:{operand}");
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var processor = latePatchMethod.Body.GetILProcessor();
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var genericContext = GenericContext.From(operand, operand.DeclaringType);
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CallSite callsite;
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try
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{
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callsite = new CallSite(genericContext.Resolve(operand.ReturnType))
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{
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CallingConvention = MethodCallingConvention.C
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};
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for (int oo = 0; oo < operand.Parameters.Count; oo++)
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{
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var param = operand.Parameters[oo];
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var ty = genericContext.Resolve(param.ParameterType);
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callsite.Parameters.Add(new ParameterDefinition(param.Name, param.Attributes, ty));
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}
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}
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catch (NullReferenceException)
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{
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_debugLog?.Invoke($"FunctionPtrInvoke.Finish: Failed to resolve the generic context of `{operand}`");
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continue;
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}
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// Make sure everything is in order before we make a change
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var originalGetInvoke = captured[0];
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if (originalGetInvoke.Operand is MethodReference mmr)
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{
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var genericMethodDef = mmr.Resolve();
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var genericInstanceType = mmr.DeclaringType as GenericInstanceType;
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var genericInstanceDef = genericInstanceType.Resolve();
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// Locate the correct instance method - we know already at this point we have an instance of Function
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MethodReference mr = default;
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bool failed = true;
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foreach (var m in genericInstanceDef.Methods)
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{
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if (m.FullName.Contains("get_Value"))
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{
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mr = m;
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failed = false;
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break;
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}
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}
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if (failed)
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{
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_debugLog?.Invoke($"FunctionPtrInvoke.Finish: failed to locate get_Value method on {genericInstanceDef} - Unable to optimise this reference");
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continue;
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}
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var newGenericRef = new MethodReference(mr.Name, mr.ReturnType, genericInstanceType)
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{
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HasThis = mr.HasThis,
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ExplicitThis = mr.ExplicitThis,
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CallingConvention = mr.CallingConvention
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};
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foreach (var param in mr.Parameters)
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newGenericRef.Parameters.Add(new ParameterDefinition(param.ParameterType));
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foreach (var gparam in mr.GenericParameters)
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newGenericRef.GenericParameters.Add(new GenericParameter(gparam.Name, newGenericRef));
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var importRef = latePatchMethod.Module.ImportReference(newGenericRef);
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var newMethodCall = processor.Create(OpCodes.Call, importRef);
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// Replace get_invoke with get_Value - Don't use replace though as if the original call is target of a branch
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//the branch doesn't get updated.
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originalGetInvoke.OpCode = newMethodCall.OpCode;
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originalGetInvoke.Operand = newMethodCall.Operand;
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// Add local to capture result
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var newLocal = new VariableDefinition(mr.ReturnType);
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latePatchMethod.Body.Variables.Add(newLocal);
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// Store result of get_Value
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var storeInst = processor.Create(OpCodes.Stloc, newLocal);
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processor.InsertAfter(originalGetInvoke, storeInst);
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// Swap invoke with calli
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var calli = processor.Create(OpCodes.Calli, callsite);
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// We can use replace here, since we already checked this is in the same Basic Block, and thus can't be target of a branch
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processor.Replace(captured[1], calli);
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// Insert load local prior to calli
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var loadValue = processor.Create(OpCodes.Ldloc, newLocal);
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processor.InsertBefore(calli, loadValue);
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if (_logLevel > 1) _debugLog?.Invoke($"FunctionPtrInvoke.Finish: Optimised {originalGetInvoke} with {newMethodCall}");
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madeChange = true;
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}
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}
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latePatchMethod.Body.OptimizeMacros(); // Re-optimise branches
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}
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return madeChange;
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}
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public bool Finish()
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{
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bool madeChange = false;
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if (enableInvokeAttribute)
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{
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madeChange |= ProcessIl2cppInvokeFixups();
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}
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if (enableUnmangedFunctionPointerInject)
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{
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madeChange |= ProcessUnmanagedAttributeFixups();
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}
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if (enableCalliOptimisation)
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{
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madeChange |= ProcessFunctionPointerInvokes();
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}
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return madeChange;
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}
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private bool IsBurstFunctionPointerMethod(MethodReference methodRef, string method, out GenericInstanceType methodInstance)
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{
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methodInstance = methodRef?.DeclaringType as GenericInstanceType;
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return (methodInstance != null && methodInstance.ElementType.FullName == _burstFunctionPointerType.FullName && methodRef.Name == method);
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}
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private bool IsBurstCompilerMethod(GenericInstanceMethod methodRef, string method)
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{
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var methodInstance = methodRef?.DeclaringType as TypeReference;
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return (methodInstance != null && methodInstance.FullName == _burstCompilerType.FullName && methodRef.Name == method);
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}
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private void LocateFunctionPointerTCreation(MethodDefinition m, Instruction i)
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{
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if (i.OpCode == OpCodes.Call)
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{
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var genInstMethod = i.Operand as GenericInstanceMethod;
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var isBurstCompilerCompileFunctionPointer = IsBurstCompilerMethod(genInstMethod, "CompileFunctionPointer");
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var isBurstFunctionPointerGetInvoke = IsBurstFunctionPointerMethod(i.Operand as MethodReference, "get_Invoke", out var instanceType);
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if (!(isBurstCompilerCompileFunctionPointer || isBurstFunctionPointerGetInvoke)) return;
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if (enableUnmangedFunctionPointerInject)
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{
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var delegateType = isBurstCompilerCompileFunctionPointer ? genInstMethod.GenericArguments[0].Resolve() : instanceType.GenericArguments[0].Resolve();
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// We check for null, since unfortunately it is possible that the call is wrapped inside
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//another open delegate and we cannot determine the delegate type
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if (delegateType != null && !_needsNativeFunctionPointer.ContainsKey(delegateType))
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{
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_needsNativeFunctionPointer.Add(delegateType, (m, i));
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}
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}
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// No need to process further if its not a CompileFunctionPointer method
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if (!isBurstCompilerCompileFunctionPointer) return;
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if (enableInvokeAttribute)
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{
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// Currently only handles the following pre-pattern (which should cover most common uses)
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// ldftn ...
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// newobj ...
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if (i.Previous?.OpCode != OpCodes.Newobj)
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{
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_debugLog?.Invoke($"FunctionPtrInvoke.LocateFunctionPointerTCreation: Unable to automatically append CallbackAttribute due to not finding NewObj {i.Previous}");
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return;
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|
}
|
||
|
|
||
|
var newObj = i.Previous;
|
||
|
if (newObj.Previous?.OpCode != OpCodes.Ldftn)
|
||
|
{
|
||
|
_debugLog?.Invoke($"FunctionPtrInvoke.LocateFunctionPointerTCreation: Unable to automatically append CallbackAttribute due to not finding LdFtn {newObj.Previous}");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
var ldFtn = newObj.Previous;
|
||
|
|
||
|
// Determine the delegate type
|
||
|
var methodDefinition = newObj.Operand as MethodDefinition;
|
||
|
var declaringType = methodDefinition?.DeclaringType;
|
||
|
|
||
|
// Fetch the implementation method
|
||
|
var implementationMethod = ldFtn.Operand as MethodDefinition;
|
||
|
|
||
|
var hasInvokeAlready = implementationMethod?.CustomAttributes.FirstOrDefault(x =>
|
||
|
(x.AttributeType.FullName == _monoPInvokeAttributeCtorDef.DeclaringType.FullName)
|
||
|
|| (_nativePInvokeAttributeCtorDef != null && x.AttributeType.FullName == _nativePInvokeAttributeCtorDef.DeclaringType.FullName));
|
||
|
|
||
|
if (hasInvokeAlready != null)
|
||
|
{
|
||
|
if (_logLevel > 2) _debugLog?.Invoke($"FunctionPtrInvoke.LocateFunctionPointerTCreation: Skipping appending Callback Attribute as already present {hasInvokeAlready}");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (implementationMethod == null)
|
||
|
{
|
||
|
_debugLog?.Invoke($"FunctionPtrInvoke.LocateFunctionPointerTCreation: Unable to automatically append CallbackAttribute due to missing method from {ldFtn} {ldFtn.Operand}");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (implementationMethod.CustomAttributes.FirstOrDefault(x => x.Constructor.DeclaringType.Name == "BurstCompileAttribute") == null)
|
||
|
{
|
||
|
_debugLog?.Invoke($"FunctionPtrInvoke.LocateFunctionPointerTCreation: Unable to automatically append CallbackAttribute due to missing burst attribute from {implementationMethod}");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// Need to add the custom attribute
|
||
|
if (!_needsIl2cppInvoke.ContainsKey(implementationMethod))
|
||
|
{
|
||
|
_needsIl2cppInvoke.Add(implementationMethod, declaringType);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
[Obsolete("Will be removed in a future Burst verison")]
|
||
|
public bool IsInstructionForFunctionPointerInvoke(MethodDefinition m, Instruction i)
|
||
|
{
|
||
|
throw new NotImplementedException();
|
||
|
}
|
||
|
|
||
|
private void CollectDelegateInvokes(MethodDefinition m)
|
||
|
{
|
||
|
if (!(enableCalliOptimisation || enableInvokeAttribute || enableUnmangedFunctionPointerInject))
|
||
|
return;
|
||
|
|
||
|
bool hitGetInvoke = false;
|
||
|
TypeDefinition delegateType = null;
|
||
|
List<Instruction> captured = null;
|
||
|
|
||
|
foreach (var inst in m.Body.Instructions)
|
||
|
{
|
||
|
if (_logLevel > 2) _debugLog?.Invoke($"FunctionPtrInvoke.CollectDelegateInvokes: CurrentInstruction {inst} {inst.Operand}");
|
||
|
|
||
|
// Check for a FunctionPointerT creation
|
||
|
if (enableUnmangedFunctionPointerInject || enableInvokeAttribute)
|
||
|
{
|
||
|
LocateFunctionPointerTCreation(m, inst);
|
||
|
}
|
||
|
|
||
|
if (enableCalliOptimisation)
|
||
|
{
|
||
|
if (!hitGetInvoke)
|
||
|
{
|
||
|
if (inst.OpCode != OpCodes.Call) continue;
|
||
|
if (!IsBurstFunctionPointerMethod(inst.Operand as MethodReference, "get_Invoke", out var methodInstance)) continue;
|
||
|
|
||
|
// At this point we have a call to a FunctionPointer.Invoke
|
||
|
hitGetInvoke = true;
|
||
|
|
||
|
delegateType = methodInstance.GenericArguments[0].Resolve();
|
||
|
|
||
|
captured = new List<Instruction>();
|
||
|
|
||
|
captured.Add(inst); // Capture the get_invoke, we will swap this for get_value and a store to local
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (!(inst.OpCode.FlowControl == FlowControl.Next || inst.OpCode.FlowControl == FlowControl.Call))
|
||
|
{
|
||
|
// Don't perform transform across blocks
|
||
|
hitGetInvoke = false;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (inst.OpCode == OpCodes.Callvirt)
|
||
|
{
|
||
|
if (inst.Operand is MethodReference mref)
|
||
|
{
|
||
|
var method = mref.Resolve();
|
||
|
|
||
|
if (method.DeclaringType == delegateType)
|
||
|
{
|
||
|
hitGetInvoke = false;
|
||
|
|
||
|
List<CaptureInformation> storage = null;
|
||
|
if (!_capturedSets.TryGetValue(m, out storage))
|
||
|
{
|
||
|
storage = new List<CaptureInformation>();
|
||
|
_capturedSets.Add(m, storage);
|
||
|
}
|
||
|
|
||
|
// Capture the invoke - which we will swap for a load local (stored from the get_value) and a calli
|
||
|
captured.Add(inst);
|
||
|
var captureInfo = new CaptureInformation { Captured = captured, Operand = mref };
|
||
|
if (_logLevel > 1) _debugLog?.Invoke($"FunctionPtrInvoke.CollectDelegateInvokes: captureInfo:{captureInfo}{Environment.NewLine}capture0{captured[0]}");
|
||
|
storage.Add(captureInfo);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
hitGetInvoke = false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|