Singularity/Library/PackageCache/com.unity.burst@1.8.4/Runtime/CompilerServices/SkipLocalsInitAttribute.cs

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2024-05-06 14:45:45 -04:00
using System;
namespace Unity.Burst.CompilerServices
{
/// <summary>
/// Skip zero-initialization of local variables.
/// </summary>
[AttributeUsage(AttributeTargets.Method)]
public class SkipLocalsInitAttribute : Attribute
{
}
}