13 lines
259 B
C#
13 lines
259 B
C#
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using System;
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namespace Unity.Burst.CompilerServices
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{
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/// <summary>
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/// Skip zero-initialization of local variables.
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/// </summary>
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[AttributeUsage(AttributeTargets.Method)]
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public class SkipLocalsInitAttribute : Attribute
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{
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}
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}
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