17 lines
1.1 KiB
Markdown
17 lines
1.1 KiB
Markdown
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# Optimization
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Best practices around optimizing Burst-compiled code.
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|**Topic**|**Description**|
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|[Debugging and profiling tools](debugging-profiling-tools.md)|Debug and profile your Burst-compiled code in the Editor and in player builds.|
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|[Loop vectorization optimization](optimization-loop-vectorization.md)| Understand how Burst uses loop vectorization to optimize your code.|
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|[Memory aliasing](aliasing.md)| Use memory aliasing to tell Burst how your code uses data.|
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|[AssumeRange attribute](optimization-assumerange.md)| Use AssumeRange to tell Burst a given scalar-integer lies within a certain constrained range.|
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|[Hint intrinsic](optimization-hint.md)| Use the Hint intrinsic to give Burst more information about your data.|
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|[Constant intrinsic](optimization-constant.md)| Use IsConstantExpression top check if an expression is constant at run time.|
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|[SkipLocalsInit attribute](optimization-skiplocalsinit.md)|Use SkipLocalsInitAttribute to tell Burst that any stack allocations within a method don't have to be initialized to zero.|
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## Additional resources
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* [Burst intrinsics](csharp-burst-intrinsics.md)
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