1161 lines
42 KiB
C#
1161 lines
42 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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using UnityEngine.Tilemaps;
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using Event = UnityEngine.Event;
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using Object = UnityEngine.Object;
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namespace UnityEditor.Tilemaps
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{
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internal class GridPaintPaletteClipboard : PaintableGrid
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{
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static class Styles
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{
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public static readonly GUIStyle background = "CurveEditorBackground";
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}
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private static readonly string paletteSavedOutsideClipboard = L10n.Tr("Palette Asset {0} was changed outside of the Tile Palette. All changes in the Tile Palette made will be reverted.");
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private bool m_PaletteNeedsSave;
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private const float k_ZoomSpeed = 7f;
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private const float k_MinZoom = 10f; // How many pixels per cell at minimum
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private const float k_MaxZoom = 100f; // How many pixels per cell at maximum
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private const float k_Padding = 0.75f; // How many percentages of window size is the empty padding around the palette content
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private int m_KeyboardPanningID;
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private int m_MousePanningID;
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private float k_KeyboardPanningSpeed = 3.0f;
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private Vector3 m_KeyboardPanning;
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private Rect m_GUIRect = new Rect(0, 0, 200, 200);
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private bool m_OldFog;
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public Rect guiRect
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{
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get { return m_GUIRect; }
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set
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{
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if (m_GUIRect != value)
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{
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Rect oldValue = m_GUIRect;
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m_GUIRect = value;
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OnViewSizeChanged(oldValue, m_GUIRect);
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}
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}
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}
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[SerializeField] private GridPaintPaletteWindow m_Owner;
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public bool activeDragAndDrop { get { return DragAndDrop.objectReferences.Length > 0 && guiRect.Contains(Event.current.mousePosition); } }
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[SerializeField] private bool m_CameraInitializedToBounds;
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[SerializeField] public bool m_CameraPositionSaved;
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[SerializeField] public Vector3 m_CameraPosition;
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[SerializeField] public float m_CameraOrthographicSize;
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private RectInt? m_ActivePick;
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private Dictionary<Vector2Int, TileDragAndDropHoverData> m_HoverData;
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private bool m_Unlocked;
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private bool m_PingTileAsset;
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public GameObject palette { get { return m_Owner.palette; } }
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public GameObject paletteInstance { get { return m_Owner.paletteInstance; } }
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public Tilemap tilemap { get { return paletteInstance != null ? paletteInstance.GetComponentInChildren<Tilemap>() : null; } }
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private Grid grid { get { return paletteInstance != null ? paletteInstance.GetComponent<Grid>() : null; } }
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private Grid prefabGrid { get { return palette != null ? palette.GetComponent<Grid>() : null; } }
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public PreviewRenderUtility previewUtility { get { return m_Owner.previewUtility; } }
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private GridBrushBase gridBrush { get { return GridPaintingState.gridBrush; } }
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private Mesh m_GridMesh;
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private int m_LastGridHash;
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private Material m_GridMaterial;
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private static readonly Color k_GridColor = Color.white.AlphaMultiplied(0.1f);
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private bool m_PaletteUsed; // We mark palette used, when it has been changed in any way during being actively open.
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private Vector2? m_PreviousMousePosition;
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public TileBase activeTile
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{
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get
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{
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if (m_ActivePick.HasValue && m_ActivePick.Value.size == Vector2Int.one && GridPaintingState.defaultBrush != null && GridPaintingState.defaultBrush.cellCount > 0)
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return GridPaintingState.defaultBrush.cells[0].tile;
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return null;
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}
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}
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// TODO: Faster codepath for this
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private RectInt bounds
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{
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get
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{
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if (tilemap == null)
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return new RectInt();
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var origin = tilemap.origin;
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var size = tilemap.size;
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RectInt r = new RectInt(origin.x, origin.y, size.x, size.y);
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if (TilemapIsEmpty(tilemap))
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return r;
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int minX = origin.x + size.x;
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int minY = origin.y + size.y;
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int maxX = origin.x;
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int maxY = origin.y;
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foreach (Vector2Int pos in r.allPositionsWithin)
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{
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if (tilemap.GetTile(new Vector3Int(pos.x, pos.y, 0)) != null)
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{
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minX = Math.Min(minX, pos.x);
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minY = Math.Min(minY, pos.y);
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maxX = Math.Max(maxX, pos.x);
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maxY = Math.Max(maxY, pos.y);
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}
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}
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return new RectInt(minX, minY, maxX - minX + 1, maxY - minY + 1);
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}
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}
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// Max area we are ever showing. Depends on the zoom level and content of palette.
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private Rect paddedBounds
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{
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get
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{
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var GUIAspect = m_GUIRect.width / m_GUIRect.height;
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var orthographicSize = previewUtility.camera.orthographicSize;
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var paddingW = orthographicSize * GUIAspect * k_Padding * 2f;
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var paddingH = orthographicSize * k_Padding * 2f;
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Bounds localBounds = grid.GetBoundsLocal(
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new Vector3(bounds.xMin, bounds.yMin, 0.0f),
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new Vector3(bounds.size.x, bounds.size.y, 0.0f));
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Rect result = new Rect(
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new Vector2(localBounds.min.x - paddingW, localBounds.min.y - paddingH),
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new Vector2(localBounds.size.x + paddingW * 2f, localBounds.size.y + paddingH * 2f));
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return result;
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}
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}
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private RectInt paddedBoundsInt
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{
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get
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{
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Vector3Int min = grid.LocalToCell(paddedBounds.min);
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Vector3Int max = grid.LocalToCell(paddedBounds.max) + Vector3Int.one;
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return new RectInt(min.x, min.y, max.x - min.x, max.y - min.y);
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}
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}
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private GameObject brushTarget
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{
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get
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{
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return (tilemap != null) ? tilemap.gameObject : (grid != null) ? grid.gameObject : null;
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}
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}
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public bool unlocked
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{
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get { return m_Unlocked; }
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set
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{
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if (value == false && m_Unlocked)
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{
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if (tilemap != null)
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tilemap.ClearAllEditorPreviewTiles();
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SavePaletteIfNecessary();
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}
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m_Unlocked = value;
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}
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}
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public bool pingTileAsset
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{
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get { return m_PingTileAsset; }
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set
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{
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if (value && !m_PingTileAsset && m_ActivePick.HasValue) { PingTileAsset(m_ActivePick.Value); }
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m_PingTileAsset = value;
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}
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}
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public bool invalidClipboard { get { return m_Owner.palette == null; } }
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public bool isReceivingDragAndDrop { get { return m_HoverData != null && m_HoverData.Count > 0; } }
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public bool showNewEmptyClipboardInfo
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{
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get
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{
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if (paletteInstance == null)
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return false;
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if (tilemap == null)
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return false;
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if (unlocked && inEditMode)
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return false;
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if (!TilemapIsEmpty(tilemap))
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return false;
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if (tilemap.transform.childCount > 0)
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return false;
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if (isReceivingDragAndDrop)
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return false;
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// If user happens to erase the last content of used palette, we don't want to show the new palette info anymore
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if (m_PaletteUsed)
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return false;
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return true;
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}
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}
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public bool isModified { get { return m_PaletteNeedsSave; } }
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public GridPaintPaletteWindow owner
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{
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set { m_Owner = value; }
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}
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public void OnBeforePaletteSelectionChanged()
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{
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SavePaletteIfNecessary();
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DestroyPreviewInstance();
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FlushHoverData();
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}
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private void FlushHoverData()
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{
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if (m_HoverData != null)
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{
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m_HoverData.Clear();
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m_HoverData = null;
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}
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}
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public void OnAfterPaletteSelectionChanged()
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{
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m_PaletteUsed = false;
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ResetPreviewInstance();
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if (palette != null)
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ResetPreviewCamera();
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}
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public void SetupPreviewCameraOnInit()
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{
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if (m_CameraPositionSaved)
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LoadSavedCameraPosition();
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else
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ResetPreviewCamera();
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}
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private void LoadSavedCameraPosition()
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{
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previewUtility.camera.transform.position = m_CameraPosition;
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previewUtility.camera.orthographicSize = m_CameraOrthographicSize;
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previewUtility.camera.nearClipPlane = 0.01f;
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previewUtility.camera.farClipPlane = 100f;
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}
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private void ResetPreviewCamera()
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{
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var transform = previewUtility.camera.transform;
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transform.position = new Vector3(0, 0, -10f);
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transform.rotation = Quaternion.identity;
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previewUtility.camera.nearClipPlane = 0.01f;
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previewUtility.camera.farClipPlane = 100f;
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FrameEntirePalette();
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}
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private void DestroyPreviewInstance()
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{
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if (m_Owner != null)
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m_Owner.DestroyPreviewInstance();
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}
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private void ResetPreviewInstance()
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{
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m_Owner.ResetPreviewInstance();
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}
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public void ResetPreviewMesh()
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{
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if (m_GridMesh != null)
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{
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DestroyImmediate(m_GridMesh);
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m_GridMesh = null;
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}
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m_GridMaterial = null;
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}
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public void FrameEntirePalette()
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{
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Frame(bounds);
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}
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void Frame(RectInt rect)
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{
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if (grid == null)
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return;
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var position = grid.CellToLocalInterpolated(new Vector3(rect.center.x, rect.center.y, 0));
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position.z = -10f;
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previewUtility.camera.transform.position = position;
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var height = (grid.CellToLocal(new Vector3Int(0, rect.yMax, 0)) - grid.CellToLocal(new Vector3Int(0, rect.yMin, 0))).magnitude;
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var width = (grid.CellToLocal(new Vector3Int(rect.xMax, 0, 0)) - grid.CellToLocal(new Vector3Int(rect.xMin, 0, 0))).magnitude;
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var cellSize = grid.cellSize;
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width += cellSize.x;
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height += cellSize.y;
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var GUIAspect = m_GUIRect.width / m_GUIRect.height;
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var contentAspect = width / height;
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previewUtility.camera.orthographicSize = (GUIAspect > contentAspect ? height : width / GUIAspect) / 2f;
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ClampZoomAndPan();
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}
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private void RefreshAllTiles()
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{
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if (tilemap != null)
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tilemap.RefreshAllTiles();
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}
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protected override void OnEnable()
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{
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base.OnEnable();
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EditorApplication.editorApplicationQuit += EditorApplicationQuit;
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Undo.undoRedoPerformed += UndoRedoPerformed;
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m_KeyboardPanningID = GUIUtility.GetPermanentControlID();
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m_MousePanningID = GUIUtility.GetPermanentControlID();
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}
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protected override void OnDisable()
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{
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if (m_Owner && previewUtility != null && previewUtility.camera != null)
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{
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// Save Preview camera coordinates
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m_CameraPosition = previewUtility.camera.transform.position;
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m_CameraOrthographicSize = previewUtility.camera.orthographicSize;
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m_CameraPositionSaved = true;
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}
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SavePaletteIfNecessary();
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DestroyPreviewInstance();
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Undo.undoRedoPerformed -= UndoRedoPerformed;
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EditorApplication.editorApplicationQuit -= EditorApplicationQuit;
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base.OnDisable();
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}
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public override void OnGUI()
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{
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if (Mathf.Approximately(guiRect.width, 0f) || Mathf.Approximately(guiRect.height, 0f))
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return;
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UpdateMouseGridPosition();
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HandleDragAndDrop();
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if (palette == null)
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return;
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HandlePanAndZoom();
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if (showNewEmptyClipboardInfo)
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return;
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if (Event.current.type == EventType.Repaint && !m_CameraInitializedToBounds)
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{
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Frame(bounds);
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m_CameraInitializedToBounds = true;
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}
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HandleMouseEnterLeave();
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if (guiRect.Contains(Event.current.mousePosition) || Event.current.type != EventType.MouseDown)
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base.OnGUI();
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if (Event.current.type == EventType.Repaint)
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Render();
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else
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DoBrush();
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m_PreviousMousePosition = Event.current.mousePosition;
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}
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public void OnViewSizeChanged(Rect oldSize, Rect newSize)
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{
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if (Mathf.Approximately(oldSize.height * oldSize.width * newSize.height * newSize.width, 0f))
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return;
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Camera cam = previewUtility.camera;
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Vector2 sizeDelta = new Vector2(
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newSize.width / LocalToScreenRatio(newSize.height) - oldSize.width / LocalToScreenRatio(oldSize.height),
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newSize.height / LocalToScreenRatio(newSize.height) - oldSize.height / LocalToScreenRatio(oldSize.height));
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cam.transform.Translate(sizeDelta / 2f);
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ClampZoomAndPan();
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}
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private void EditorApplicationQuit()
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{
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SavePaletteIfNecessary();
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}
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private void UndoRedoPerformed()
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{
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if (!unlocked)
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return;
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m_PaletteNeedsSave = true;
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RefreshAllTiles();
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Repaint();
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}
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private void HandlePanAndZoom()
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{
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switch (Event.current.type)
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{
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case EventType.MouseDown:
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if (MousePanningEvent() && guiRect.Contains(Event.current.mousePosition) && GUIUtility.hotControl == 0)
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{
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GUIUtility.hotControl = m_MousePanningID;
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Event.current.Use();
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}
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break;
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case EventType.ValidateCommand:
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if (Event.current.commandName == EventCommandNames.FrameSelected)
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{
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Event.current.Use();
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}
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break;
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case EventType.ExecuteCommand:
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if (Event.current.commandName == EventCommandNames.FrameSelected)
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{
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if (m_ActivePick.HasValue)
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Frame(m_ActivePick.Value);
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else
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FrameEntirePalette();
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Event.current.Use();
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}
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break;
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case EventType.ScrollWheel:
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||
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if (guiRect.Contains(Event.current.mousePosition))
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{
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float zoomDelta = HandleUtility.niceMouseDeltaZoom * (Event.current.shift ? -9 : -3) * k_ZoomSpeed;
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Camera camera = previewUtility.camera;
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||
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Vector3 oldLocalPos = ScreenToLocal(Event.current.mousePosition);
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||
|
camera.orthographicSize = Mathf.Max(.0001f, camera.orthographicSize * (1 + zoomDelta * .001f));
|
||
|
ClampZoomAndPan();
|
||
|
Vector3 newLocalPos = ScreenToLocal(Event.current.mousePosition);
|
||
|
Vector3 localDelta = newLocalPos - oldLocalPos;
|
||
|
camera.transform.position -= localDelta;
|
||
|
ClampZoomAndPan();
|
||
|
Event.current.Use();
|
||
|
}
|
||
|
break;
|
||
|
case EventType.MouseDrag:
|
||
|
if (GUIUtility.hotControl == m_MousePanningID)
|
||
|
{
|
||
|
Vector3 delta = new Vector3(-Event.current.delta.x, Event.current.delta.y, 0f) / LocalToScreenRatio();
|
||
|
previewUtility.camera.transform.Translate(delta);
|
||
|
ClampZoomAndPan();
|
||
|
Event.current.Use();
|
||
|
}
|
||
|
break;
|
||
|
case EventType.MouseMove: // Fix mouse cursor being stuck when panning ended outside our window
|
||
|
if (GUIUtility.hotControl == m_MousePanningID && !MousePanningEvent())
|
||
|
GUIUtility.hotControl = 0;
|
||
|
break;
|
||
|
case EventType.MouseUp:
|
||
|
if (GUIUtility.hotControl == m_MousePanningID)
|
||
|
{
|
||
|
ClampZoomAndPan();
|
||
|
GUIUtility.hotControl = 0;
|
||
|
Event.current.Use();
|
||
|
}
|
||
|
break;
|
||
|
case EventType.KeyDown:
|
||
|
if (GUIUtility.hotControl == 0)
|
||
|
{
|
||
|
switch (Event.current.keyCode)
|
||
|
{
|
||
|
case KeyCode.LeftArrow:
|
||
|
m_KeyboardPanning = new Vector3(-k_KeyboardPanningSpeed, 0f) / LocalToScreenRatio();
|
||
|
GUIUtility.hotControl = m_KeyboardPanningID;
|
||
|
Event.current.Use();
|
||
|
break;
|
||
|
case KeyCode.RightArrow:
|
||
|
m_KeyboardPanning = new Vector3(k_KeyboardPanningSpeed, 0f) / LocalToScreenRatio();
|
||
|
GUIUtility.hotControl = m_KeyboardPanningID;
|
||
|
Event.current.Use();
|
||
|
break;
|
||
|
case KeyCode.UpArrow:
|
||
|
m_KeyboardPanning = new Vector3(0f, k_KeyboardPanningSpeed) / LocalToScreenRatio();
|
||
|
GUIUtility.hotControl = m_KeyboardPanningID;
|
||
|
Event.current.Use();
|
||
|
break;
|
||
|
case KeyCode.DownArrow:
|
||
|
m_KeyboardPanning = new Vector3(0f, -k_KeyboardPanningSpeed) / LocalToScreenRatio();
|
||
|
GUIUtility.hotControl = m_KeyboardPanningID;
|
||
|
Event.current.Use();
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case EventType.KeyUp:
|
||
|
if (GUIUtility.hotControl == m_KeyboardPanningID)
|
||
|
{
|
||
|
m_KeyboardPanning = Vector3.zero;
|
||
|
GUIUtility.hotControl = 0;
|
||
|
Event.current.Use();
|
||
|
}
|
||
|
break;
|
||
|
case EventType.Repaint:
|
||
|
if (GUIUtility.hotControl == m_KeyboardPanningID)
|
||
|
{
|
||
|
previewUtility.camera.transform.Translate(m_KeyboardPanning);
|
||
|
ClampZoomAndPan();
|
||
|
Repaint();
|
||
|
}
|
||
|
|
||
|
if (GUIUtility.hotControl == m_MousePanningID)
|
||
|
EditorGUIUtility.AddCursorRect(guiRect, MouseCursor.Pan);
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private static bool MousePanningEvent()
|
||
|
{
|
||
|
return (Event.current.button == 0 && Event.current.alt || Event.current.button > 0);
|
||
|
}
|
||
|
|
||
|
public void ClampZoomAndPan()
|
||
|
{
|
||
|
float pixelsPerCell = grid.cellSize.y * LocalToScreenRatio();
|
||
|
if (pixelsPerCell < k_MinZoom)
|
||
|
previewUtility.camera.orthographicSize = (grid.cellSize.y * guiRect.height) / (k_MinZoom * 2f);
|
||
|
else if (pixelsPerCell > k_MaxZoom)
|
||
|
previewUtility.camera.orthographicSize = (grid.cellSize.y * guiRect.height) / (k_MaxZoom * 2f);
|
||
|
|
||
|
Camera cam = previewUtility.camera;
|
||
|
float cameraOrthographicSize = cam.orthographicSize;
|
||
|
Rect r = paddedBounds;
|
||
|
|
||
|
Vector3 camPos = cam.transform.position;
|
||
|
Vector2 camMin = camPos - new Vector3(cameraOrthographicSize * (guiRect.width / guiRect.height), cameraOrthographicSize);
|
||
|
Vector2 camMax = camPos + new Vector3(cameraOrthographicSize * (guiRect.width / guiRect.height), cameraOrthographicSize);
|
||
|
|
||
|
if (camMin.x < r.min.x)
|
||
|
{
|
||
|
camPos += new Vector3(r.min.x - camMin.x, 0f, 0f);
|
||
|
}
|
||
|
if (camMin.y < r.min.y)
|
||
|
{
|
||
|
camPos += new Vector3(0f, r.min.y - camMin.y, 0f);
|
||
|
}
|
||
|
if (camMax.x > r.max.x)
|
||
|
{
|
||
|
camPos += new Vector3(r.max.x - camMax.x, 0f, 0f);
|
||
|
}
|
||
|
if (camMax.y > r.max.y)
|
||
|
{
|
||
|
camPos += new Vector3(0f, r.max.y - camMax.y, 0f);
|
||
|
}
|
||
|
|
||
|
camPos.Set(camPos.x, camPos.y, -10f);
|
||
|
|
||
|
cam.transform.position = camPos;
|
||
|
|
||
|
DestroyImmediate(m_GridMesh);
|
||
|
m_GridMesh = null;
|
||
|
}
|
||
|
|
||
|
private void Render()
|
||
|
{
|
||
|
if (m_GridMesh != null && GetGridHash() != m_LastGridHash)
|
||
|
{
|
||
|
ResetPreviewInstance();
|
||
|
ResetPreviewMesh();
|
||
|
}
|
||
|
|
||
|
using (new PreviewInstanceScope(guiRect, previewUtility, paletteInstance, m_Owner.drawGizmos))
|
||
|
{
|
||
|
previewUtility.Render(true);
|
||
|
if (m_Owner.drawGridGizmo)
|
||
|
RenderGrid();
|
||
|
if (m_Owner.drawGizmos)
|
||
|
{
|
||
|
// Set CameraType to SceneView to force Gizmos to be drawn
|
||
|
var storedType = previewUtility.camera.cameraType;
|
||
|
previewUtility.camera.cameraType = CameraType.SceneView;
|
||
|
Handles.Internal_DoDrawGizmos(previewUtility.camera);
|
||
|
previewUtility.camera.cameraType = storedType;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
RenderDragAndDropPreview();
|
||
|
CallOnSceneGUI();
|
||
|
DoBrush();
|
||
|
|
||
|
previewUtility.EndAndDrawPreview(guiRect);
|
||
|
m_LastGridHash = GetGridHash();
|
||
|
}
|
||
|
|
||
|
private int GetGridHash()
|
||
|
{
|
||
|
if (prefabGrid == null)
|
||
|
return 0;
|
||
|
|
||
|
int hash = prefabGrid.GetHashCode();
|
||
|
unchecked
|
||
|
{
|
||
|
hash = hash * 33 + prefabGrid.cellGap.GetHashCode();
|
||
|
hash = hash * 33 + prefabGrid.cellLayout.GetHashCode();
|
||
|
hash = hash * 33 + prefabGrid.cellSize.GetHashCode();
|
||
|
hash = hash * 33 + prefabGrid.cellSwizzle.GetHashCode();
|
||
|
hash = hash * 33 + SceneViewGridManager.sceneViewGridComponentGizmo.Color.GetHashCode();
|
||
|
}
|
||
|
return hash;
|
||
|
}
|
||
|
|
||
|
private void RenderDragAndDropPreview()
|
||
|
{
|
||
|
if (!activeDragAndDrop || m_HoverData == null || m_HoverData.Count == 0)
|
||
|
return;
|
||
|
|
||
|
RectInt rect = TileDragAndDrop.GetMinMaxRect(m_HoverData.Keys.ToList());
|
||
|
rect.position += mouseGridPosition;
|
||
|
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
|
||
|
GridEditorUtility.DrawGridMarquee(grid, new BoundsInt(new Vector3Int(rect.xMin, rect.yMin, zPosition), new Vector3Int(rect.width, rect.height, 1)), Color.white);
|
||
|
}
|
||
|
|
||
|
private void RenderGrid()
|
||
|
{
|
||
|
// MeshTopology.Lines doesn't give nice pixel perfect grid so we have to have separate codepath with MeshTopology.Quads specially for palette window here
|
||
|
if (m_GridMesh == null && grid.cellLayout == GridLayout.CellLayout.Rectangle)
|
||
|
m_GridMesh = GridEditorUtility.GenerateCachedGridMesh(grid, k_GridColor, 1f / LocalToScreenRatio(), paddedBoundsInt, MeshTopology.Quads);
|
||
|
|
||
|
GridEditorUtility.DrawGridGizmo(grid, grid.transform, k_GridColor, ref m_GridMesh, ref m_GridMaterial);
|
||
|
}
|
||
|
|
||
|
private void DoBrush()
|
||
|
{
|
||
|
if (activeDragAndDrop)
|
||
|
return;
|
||
|
|
||
|
RenderSelectedBrushMarquee();
|
||
|
CallOnPaintSceneGUI(mouseGridPosition);
|
||
|
}
|
||
|
|
||
|
private class PreviewInstanceScope : IDisposable
|
||
|
{
|
||
|
private readonly PreviewRenderUtility m_PreviewRenderUtility;
|
||
|
private readonly bool m_OldFog;
|
||
|
private readonly bool m_DrawGizmos;
|
||
|
private readonly GameObject m_PaletteInstance;
|
||
|
private readonly Transform[] m_PaletteTransforms;
|
||
|
private readonly Renderer[] m_Renderers;
|
||
|
|
||
|
public PreviewInstanceScope(Rect guiRect, PreviewRenderUtility previewRenderUtility, GameObject paletteInstance, bool drawGizmos)
|
||
|
{
|
||
|
m_PreviewRenderUtility = previewRenderUtility;
|
||
|
m_PaletteInstance = paletteInstance;
|
||
|
m_DrawGizmos = drawGizmos;
|
||
|
m_OldFog = RenderSettings.fog;
|
||
|
|
||
|
m_PreviewRenderUtility.BeginPreview(guiRect, Styles.background);
|
||
|
Unsupported.SetRenderSettingsUseFogNoDirty(false);
|
||
|
if (m_DrawGizmos)
|
||
|
{
|
||
|
m_PaletteTransforms = m_PaletteInstance.GetComponentsInChildren<Transform>();
|
||
|
foreach (var transform in m_PaletteTransforms)
|
||
|
transform.gameObject.hideFlags = HideFlags.None;
|
||
|
// Case 1199516: Set Dirty on palette instance to force a refresh on gizmo drawing
|
||
|
EditorUtility.SetDirty(m_PaletteInstance);
|
||
|
Unsupported.SceneTrackerFlushDirty();
|
||
|
}
|
||
|
m_Renderers = m_PaletteInstance.GetComponentsInChildren<Renderer>();
|
||
|
foreach (var renderer in m_Renderers)
|
||
|
{
|
||
|
renderer.allowOcclusionWhenDynamic = false;
|
||
|
}
|
||
|
m_PreviewRenderUtility.AddManagedGO(m_PaletteInstance);
|
||
|
Handles.DrawCameraImpl(guiRect, m_PreviewRenderUtility.camera, DrawCameraMode.Textured, false, new DrawGridParameters(), true, false);
|
||
|
}
|
||
|
|
||
|
public void Dispose()
|
||
|
{
|
||
|
if (m_DrawGizmos && m_PaletteTransforms != null)
|
||
|
{
|
||
|
foreach (var transform in m_PaletteTransforms)
|
||
|
transform.gameObject.hideFlags = HideFlags.HideAndDontSave;
|
||
|
}
|
||
|
Unsupported.SetRenderSettingsUseFogNoDirty(m_OldFog);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void HandleDragAndDrop()
|
||
|
{
|
||
|
if (DragAndDrop.objectReferences.Length == 0 || !guiRect.Contains(Event.current.mousePosition))
|
||
|
return;
|
||
|
|
||
|
switch (Event.current.type)
|
||
|
{
|
||
|
//TODO: Cache this
|
||
|
case EventType.DragUpdated:
|
||
|
{
|
||
|
List<Texture2D> sheets = TileDragAndDrop.GetValidSpritesheets(DragAndDrop.objectReferences);
|
||
|
List<Sprite> sprites = TileDragAndDrop.GetValidSingleSprites(DragAndDrop.objectReferences);
|
||
|
List<TileBase> tiles = TileDragAndDrop.GetValidTiles(DragAndDrop.objectReferences);
|
||
|
m_HoverData = TileDragAndDrop.CreateHoverData(sheets, sprites, tiles, tilemap.cellLayout);
|
||
|
|
||
|
if (m_HoverData != null && m_HoverData.Count > 0)
|
||
|
{
|
||
|
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
|
||
|
Event.current.Use();
|
||
|
GUI.changed = true;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
case EventType.DragPerform:
|
||
|
{
|
||
|
if (m_HoverData == null || m_HoverData.Count == 0)
|
||
|
return;
|
||
|
|
||
|
RegisterUndo();
|
||
|
|
||
|
bool wasEmpty = TilemapIsEmpty(tilemap);
|
||
|
|
||
|
Vector2Int targetPosition = mouseGridPosition;
|
||
|
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
|
||
|
var tileSheet = TileDragAndDrop.ConvertToTileSheet(m_HoverData);
|
||
|
int i = 0;
|
||
|
foreach (KeyValuePair<Vector2Int, TileDragAndDropHoverData> item in m_HoverData)
|
||
|
{
|
||
|
if (i >= tileSheet.Count)
|
||
|
break;
|
||
|
|
||
|
var offset = Vector3.zero;
|
||
|
if (item.Value.hasOffset)
|
||
|
{
|
||
|
offset = item.Value.positionOffset - tilemap.tileAnchor;
|
||
|
|
||
|
var cellSize = tilemap.cellSize;
|
||
|
if (wasEmpty)
|
||
|
{
|
||
|
cellSize = item.Value.scaleFactor;
|
||
|
}
|
||
|
offset.x *= cellSize.x;
|
||
|
offset.y *= cellSize.y;
|
||
|
offset.z *= cellSize.z;
|
||
|
}
|
||
|
|
||
|
SetTile(tilemap
|
||
|
, targetPosition + item.Key
|
||
|
, tileSheet[i++]
|
||
|
, Color.white
|
||
|
, Matrix4x4.TRS(offset, Quaternion.identity, Vector3.one));
|
||
|
}
|
||
|
OnPaletteChanged();
|
||
|
|
||
|
m_PaletteNeedsSave = true;
|
||
|
FlushHoverData();
|
||
|
GUI.changed = true;
|
||
|
SavePaletteIfNecessary();
|
||
|
|
||
|
if (wasEmpty)
|
||
|
{
|
||
|
ResetPreviewInstance();
|
||
|
FrameEntirePalette();
|
||
|
}
|
||
|
|
||
|
Event.current.Use();
|
||
|
GUIUtility.ExitGUI();
|
||
|
}
|
||
|
break;
|
||
|
case EventType.Repaint:
|
||
|
// Handled in Render()
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (m_HoverData != null && (
|
||
|
Event.current.type == EventType.DragExited ||
|
||
|
Event.current.type == EventType.KeyDown && Event.current.keyCode == KeyCode.Escape))
|
||
|
{
|
||
|
DragAndDrop.visualMode = DragAndDropVisualMode.None;
|
||
|
FlushHoverData();
|
||
|
Event.current.Use();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void SetTile(Tilemap tilemapTarget, Vector2Int position, TileBase tile, Color color, Matrix4x4 matrix)
|
||
|
{
|
||
|
Vector3Int pos3 = new Vector3Int(position.x, position.y, zPosition);
|
||
|
tilemapTarget.SetTile(pos3, tile);
|
||
|
tilemapTarget.SetColor(pos3, color);
|
||
|
tilemapTarget.SetTransformMatrix(pos3, matrix);
|
||
|
}
|
||
|
|
||
|
protected override void Paint(Vector3Int position)
|
||
|
{
|
||
|
if (gridBrush == null)
|
||
|
return;
|
||
|
|
||
|
gridBrush.Paint(grid, brushTarget, position);
|
||
|
OnPaletteChanged();
|
||
|
}
|
||
|
|
||
|
protected override void Erase(Vector3Int position)
|
||
|
{
|
||
|
if (gridBrush == null)
|
||
|
return;
|
||
|
|
||
|
gridBrush.Erase(grid, brushTarget, position);
|
||
|
OnPaletteChanged();
|
||
|
}
|
||
|
|
||
|
protected override void BoxFill(BoundsInt position)
|
||
|
{
|
||
|
if (gridBrush == null)
|
||
|
return;
|
||
|
|
||
|
gridBrush.BoxFill(grid, brushTarget, position);
|
||
|
OnPaletteChanged();
|
||
|
}
|
||
|
|
||
|
protected override void BoxErase(BoundsInt position)
|
||
|
{
|
||
|
if (gridBrush == null)
|
||
|
return;
|
||
|
|
||
|
gridBrush.BoxErase(grid, brushTarget, position);
|
||
|
OnPaletteChanged();
|
||
|
}
|
||
|
|
||
|
protected override void FloodFill(Vector3Int position)
|
||
|
{
|
||
|
if (gridBrush == null)
|
||
|
return;
|
||
|
|
||
|
gridBrush.FloodFill(grid, brushTarget, position);
|
||
|
OnPaletteChanged();
|
||
|
}
|
||
|
|
||
|
protected override void PickBrush(BoundsInt position, Vector3Int pickingStart)
|
||
|
{
|
||
|
if (grid == null || gridBrush == null)
|
||
|
return;
|
||
|
|
||
|
gridBrush.Pick(grid, brushTarget, position, pickingStart);
|
||
|
|
||
|
if (!InGridEditMode())
|
||
|
TilemapEditorTool.SetActiveEditorTool(typeof(PaintTool));
|
||
|
|
||
|
m_ActivePick = new RectInt(position.min.x, position.min.y, position.size.x, position.size.y);
|
||
|
}
|
||
|
|
||
|
protected override void Select(BoundsInt position)
|
||
|
{
|
||
|
if (grid)
|
||
|
{
|
||
|
GridSelection.Select(brushTarget, position);
|
||
|
gridBrush.Select(grid, brushTarget, position);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected override void Move(BoundsInt from, BoundsInt to)
|
||
|
{
|
||
|
if (grid)
|
||
|
gridBrush.Move(grid, brushTarget, from, to);
|
||
|
}
|
||
|
|
||
|
protected override void MoveStart(BoundsInt position)
|
||
|
{
|
||
|
if (grid)
|
||
|
gridBrush.MoveStart(grid, brushTarget, position);
|
||
|
}
|
||
|
|
||
|
protected override void MoveEnd(BoundsInt position)
|
||
|
{
|
||
|
if (grid)
|
||
|
{
|
||
|
gridBrush.MoveEnd(grid, brushTarget, position);
|
||
|
OnPaletteChanged();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected override bool CustomTool(bool isHotControl, TilemapEditorTool tool, Vector3Int position)
|
||
|
{
|
||
|
var executed = false;
|
||
|
if (grid)
|
||
|
{
|
||
|
executed = tool.HandleTool(isHotControl, grid, brushTarget, position);
|
||
|
if (executed)
|
||
|
OnPaletteChanged();
|
||
|
}
|
||
|
return executed;
|
||
|
}
|
||
|
|
||
|
public override void Repaint()
|
||
|
{
|
||
|
m_Owner.Repaint();
|
||
|
}
|
||
|
|
||
|
protected override void ClearGridSelection()
|
||
|
{
|
||
|
GridSelection.Clear();
|
||
|
}
|
||
|
|
||
|
public override bool isActive => grid != null;
|
||
|
|
||
|
protected override void OnBrushPickStarted()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
protected override void OnBrushPickDragged(BoundsInt position)
|
||
|
{
|
||
|
m_ActivePick = new RectInt(position.min.x, position.min.y, position.size.x, position.size.y);
|
||
|
}
|
||
|
|
||
|
protected override void OnBrushPickCancelled()
|
||
|
{
|
||
|
m_ActivePick = null;
|
||
|
}
|
||
|
|
||
|
private void PingTileAsset(RectInt rect)
|
||
|
{
|
||
|
// Only able to ping asset if only one asset is selected
|
||
|
if (rect.size == Vector2Int.zero && tilemap != null)
|
||
|
{
|
||
|
TileBase tile = tilemap.GetTile(new Vector3Int(rect.xMin, rect.yMin, zPosition));
|
||
|
EditorGUIUtility.PingObject(tile);
|
||
|
Selection.activeObject = tile;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected override bool ValidateFloodFillPosition(Vector3Int position)
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
protected override bool PickingIsDefaultTool()
|
||
|
{
|
||
|
return !m_Unlocked;
|
||
|
}
|
||
|
|
||
|
protected override bool CanPickOutsideEditMode()
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
protected override GridLayout.CellLayout CellLayout()
|
||
|
{
|
||
|
if (grid != null)
|
||
|
return grid.cellLayout;
|
||
|
return GridLayout.CellLayout.Rectangle;
|
||
|
}
|
||
|
|
||
|
protected override Vector2Int ScreenToGrid(Vector2 screenPosition)
|
||
|
{
|
||
|
Vector2 local = ScreenToLocal(screenPosition);
|
||
|
Vector3Int result3 = grid.LocalToCell(local);
|
||
|
Vector2Int result = new Vector2Int(result3.x, result3.y);
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
private void RenderSelectedBrushMarquee()
|
||
|
{
|
||
|
if (!unlocked && m_ActivePick.HasValue)
|
||
|
{
|
||
|
DrawSelectionGizmo(m_ActivePick.Value);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
protected void DrawSelectionGizmo(RectInt rect)
|
||
|
{
|
||
|
if (Event.current.type != EventType.Repaint || !GUI.enabled)
|
||
|
return;
|
||
|
|
||
|
Color color = Color.white;
|
||
|
if (isPicking)
|
||
|
color = Color.cyan;
|
||
|
|
||
|
GridEditorUtility.DrawGridMarquee(grid, new BoundsInt(new Vector3Int(rect.xMin, rect.yMin, 0), new Vector3Int(rect.width, rect.height, 1)), color);
|
||
|
}
|
||
|
|
||
|
private void HandleMouseEnterLeave()
|
||
|
{
|
||
|
if (guiRect.Contains(Event.current.mousePosition))
|
||
|
{
|
||
|
if (m_PreviousMousePosition.HasValue && !guiRect.Contains(m_PreviousMousePosition.Value) || !m_PreviousMousePosition.HasValue)
|
||
|
{
|
||
|
if (GridPaintingState.activeBrushEditor != null)
|
||
|
{
|
||
|
GridPaintingState.activeBrushEditor.OnMouseEnter();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (m_PreviousMousePosition.HasValue && guiRect.Contains(m_PreviousMousePosition.Value) && !guiRect.Contains(Event.current.mousePosition))
|
||
|
{
|
||
|
if (GridPaintingState.activeBrushEditor != null)
|
||
|
{
|
||
|
GridPaintingState.activeBrushEditor.OnMouseLeave();
|
||
|
Repaint();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void CallOnSceneGUI()
|
||
|
{
|
||
|
var gridLayout = tilemap != null ? tilemap : grid as GridLayout;
|
||
|
bool hasSelection = GridSelection.active && GridSelection.target == brushTarget;
|
||
|
if (hasSelection)
|
||
|
{
|
||
|
var rect = new RectInt(GridSelection.position.xMin, GridSelection.position.yMin, GridSelection.position.size.x, GridSelection.position.size.y);
|
||
|
BoundsInt brushBounds = new BoundsInt(new Vector3Int(rect.x, rect.y, zPosition), new Vector3Int(rect.width, rect.height, 1));
|
||
|
GridBrushEditorBase.OnSceneGUIInternal(gridLayout, brushTarget, brushBounds, EditTypeToBrushTool(UnityEditor.EditorTools.ToolManager.activeToolType), m_MarqueeStart.HasValue || executing);
|
||
|
}
|
||
|
if (GridPaintingState.activeBrushEditor != null)
|
||
|
{
|
||
|
GridPaintingState.activeBrushEditor.OnSceneGUI(gridLayout, brushTarget);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void CallOnPaintSceneGUI(Vector2Int position)
|
||
|
{
|
||
|
if (!unlocked && !TilemapEditorTool.IsActive(typeof(SelectTool)) && !TilemapEditorTool.IsActive(typeof(PickingTool)))
|
||
|
return;
|
||
|
|
||
|
bool hasSelection = GridSelection.active && GridSelection.target == brushTarget;
|
||
|
if (!hasSelection && GridPaintingState.activeGrid != this)
|
||
|
return;
|
||
|
|
||
|
GridBrushBase brush = GridPaintingState.gridBrush;
|
||
|
if (brush == null)
|
||
|
return;
|
||
|
|
||
|
var rect = new RectInt(position, new Vector2Int(1, 1));
|
||
|
|
||
|
if (m_MarqueeStart.HasValue)
|
||
|
rect = GridEditorUtility.GetMarqueeRect(position, m_MarqueeStart.Value);
|
||
|
else if (hasSelection)
|
||
|
rect = new RectInt(GridSelection.position.xMin, GridSelection.position.yMin, GridSelection.position.size.x, GridSelection.position.size.y);
|
||
|
|
||
|
var gridLayout = tilemap != null ? tilemap.layoutGrid : grid as GridLayout;
|
||
|
BoundsInt brushBounds = new BoundsInt(new Vector3Int(rect.x, rect.y, zPosition), new Vector3Int(rect.width, rect.height, 1));
|
||
|
|
||
|
if (GridPaintingState.activeBrushEditor != null)
|
||
|
GridPaintingState.activeBrushEditor.OnPaintSceneGUI(gridLayout, brushTarget, brushBounds,
|
||
|
EditTypeToBrushTool(UnityEditor.EditorTools.ToolManager.activeToolType),
|
||
|
m_MarqueeStart.HasValue || executing);
|
||
|
else // Fallback when user hasn't defined custom editor
|
||
|
GridBrushEditorBase.OnPaintSceneGUIInternal(gridLayout, Selection.activeGameObject, brushBounds,
|
||
|
EditTypeToBrushTool(UnityEditor.EditorTools.ToolManager.activeToolType),
|
||
|
m_MarqueeStart.HasValue || executing);
|
||
|
}
|
||
|
|
||
|
protected override void RegisterUndo()
|
||
|
{
|
||
|
if (!invalidClipboard)
|
||
|
{
|
||
|
Undo.RegisterFullObjectHierarchyUndo(paletteInstance, "Edit Palette");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void OnPaletteChanged()
|
||
|
{
|
||
|
m_PaletteUsed = true;
|
||
|
m_PaletteNeedsSave = true;
|
||
|
Undo.FlushUndoRecordObjects();
|
||
|
}
|
||
|
|
||
|
public void CheckRevertIfChanged(string[] paths)
|
||
|
{
|
||
|
if (paths != null && m_PaletteNeedsSave && palette != null)
|
||
|
{
|
||
|
var currentPalettePath = AssetDatabase.GetAssetPath(palette);
|
||
|
foreach (var path in paths)
|
||
|
{
|
||
|
if (currentPalettePath == path)
|
||
|
{
|
||
|
m_PaletteNeedsSave = false;
|
||
|
ResetPreviewInstance();
|
||
|
Debug.LogWarningFormat(palette, paletteSavedOutsideClipboard, palette.name);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void SavePaletteIfNecessary()
|
||
|
{
|
||
|
if (m_PaletteNeedsSave)
|
||
|
{
|
||
|
m_Owner.SavePalette();
|
||
|
m_PaletteNeedsSave = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public Vector2 GridToScreen(Vector2 gridPosition)
|
||
|
{
|
||
|
Vector3 gridPosition3 = new Vector3(gridPosition.x, gridPosition.y, 0);
|
||
|
return LocalToScreen(grid.CellToLocalInterpolated(gridPosition3));
|
||
|
}
|
||
|
|
||
|
public Vector2 ScreenToLocal(Vector2 screenPosition)
|
||
|
{
|
||
|
Vector2 viewPosition = previewUtility.camera.transform.position;
|
||
|
screenPosition -= new Vector2(guiRect.xMin, guiRect.yMin);
|
||
|
Vector2 offsetFromCenter = new Vector2(screenPosition.x - guiRect.width * .5f, guiRect.height * .5f - screenPosition.y);
|
||
|
return viewPosition + offsetFromCenter / LocalToScreenRatio();
|
||
|
}
|
||
|
|
||
|
protected Vector2 LocalToScreen(Vector2 localPosition)
|
||
|
{
|
||
|
Vector2 viewPosition = previewUtility.camera.transform.position;
|
||
|
Vector2 offsetFromCenter = new Vector2(localPosition.x - viewPosition.x, viewPosition.y - localPosition.y);
|
||
|
return offsetFromCenter * LocalToScreenRatio() + new Vector2(guiRect.width * .5f + guiRect.xMin, guiRect.height * .5f + guiRect.yMin);
|
||
|
}
|
||
|
|
||
|
private float LocalToScreenRatio()
|
||
|
{
|
||
|
return guiRect.height / (previewUtility.camera.orthographicSize * 2f);
|
||
|
}
|
||
|
|
||
|
private float LocalToScreenRatio(float viewHeight)
|
||
|
{
|
||
|
return viewHeight / (previewUtility.camera.orthographicSize * 2f);
|
||
|
}
|
||
|
|
||
|
private static bool TilemapIsEmpty(Tilemap tilemap)
|
||
|
{
|
||
|
return tilemap.GetUsedTilesCount() == 0;
|
||
|
}
|
||
|
|
||
|
public void UnlockAndEdit()
|
||
|
{
|
||
|
unlocked = true;
|
||
|
m_PaletteNeedsSave = true;
|
||
|
}
|
||
|
}
|
||
|
}
|