Singularity/Library/PackageCache/com.unity.2d.pixel-perfect@.../Runtime/AssemblyInfo.cs

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2024-05-06 14:45:45 -04:00
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.PixelPerfect.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.PixelPerfect.Tests.RuntimeTests")]