Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/Assets/SkinningModule/WeightPainterPanel.uxml

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<?xml version="1.0" encoding="utf-8"?>
<UXML xmlns:ui="UnityEngine.UIElements" xmlns:eui="UnityEditor.UIElements" xmlns:aui="UnityEditor.U2D.Animation">
<aui:WeightPainterPanel name="WeightPainterPanel" text="Weight Painter" picking-mode="Ignore">
<ui:PopupWindow text="Weight Painter">
<ui:VisualElement name ="BrushModeField" class="form-row">
<ui:VisualElement class="form-popup" name="Mode" />
<!-- No support for Enums outside of UnityEditor -->
<!-- <eui:EnumField name="ModeField" type="WeightEditorMode" /> -->
</ui:VisualElement>
<ui:VisualElement name="Bone" class="form-row">
<ui:VisualElement class="form-popup" name="BoneEnumPopup" />
<!-- No factory method for PopupField here -->
</ui:VisualElement>
<ui:VisualElement class="form-row">
<ui:Toggle name="NormalizeToggle" class="form-toggle" value="true" tooltip="Normalize weights after each edit" label="Normalize" />
</ui:VisualElement>
<ui:VisualElement name="Size" class="form-row">
<eui:IntegerField name="SizeField" class="form-integerfield" value="25" label="Size" tooltip ="Brush size"/>
</ui:VisualElement>
<ui:VisualElement name="Amount" class="form-row">
<ui:Label name="AmountLabel" text="Amount" tooltip ="Weight amount"/>
<ui:VisualElement class="form-editor">
<ui:Slider name="AmountSlider" direction="Horizontal" low-value="-1" high-value="1" />
<eui:FloatField name="AmountField" class="slider-field" value="0" />
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="divider" />
<aui:WeightInspectorIMGUIPanel name ="WeightsInspector" />
<ui:VisualElement name="Hardness" class="form-row">
<ui:Label name="HardnessLabel" text="Hardness" tooltip ="Brush hardness"/>
<ui:VisualElement class="form-editor">
<ui:Slider name="HardnessSlider" direction="Horizontal" low-value="1" high-value="100" />
<eui:IntegerField name="HardnessField" class="slider-field" value="1" />
</ui:VisualElement>
</ui:VisualElement>
<ui:VisualElement name="Step" class="form-row">
<ui:Label name="StepLabel" text="Step" tooltip ="Brush step size"/>
<ui:VisualElement class="form-editor">
<ui:Slider name="StepSlider" direction="Horizontal" low-value="1" high-value="100" />
<eui:IntegerField name="StepField" class="slider-field" value="1" />
</ui:VisualElement>
</ui:VisualElement>
</ui:PopupWindow>
</aui:WeightPainterPanel>
</UXML>