Singularity/Library/PackageCache/com.unity.2d.animation@7.0.10/Editor/Assets/SkinningModule/BoneInspectorPanelStyle.uss

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2024-05-06 14:45:45 -04:00
/**********************************************************************************************************************/
/* BoneInspectorPanel */
/**********************************************************************************************************************/
#BoneInspectorPanel {
height : 140px;
}
#BoneInspectorPanel Vector2Field FloatField > Label {
max-width : 10px;
}
#BoneInspectorPanel #BoneRotationField{
margin-left : 0px;
padding-left : 0px;
}
#BoneInspectorPanel #BoneRotationField > FloatInput{
flex : 6;
margin-left : 8px;
}
#BoneInspectorPanel #BoneRotationField > Label {
margin-left : 0px;
padding-left : 0px;
min-width : auto;
padding-top: 0px;
padding-bottom:0px;
}
#BoneInspectorPanel #BoneColorField{
margin-left : 0px;
padding-left : 0px;
}
#BoneInspectorPanel #BoneColorField > IMGUIContainer{
flex: 6 0;
margin-left : 4px;
padding-left : 0px;
}
#BoneInspectorPanel #BoneColorField > Label {
margin-left : 0px;
padding-left : 0px;
min-width : auto;
padding-top: 0px;
padding-bottom:0px;
}
#BoneInspectorPanel Vector2Field {
margin-right : 0px;
padding-right : 0px;
margin-left : 0px;
padding-left : 0px;
}
#BoneInspectorPanel #BonePositionField FloatInput {
margin-right : 0px;
padding-right : 0px;
}
.unity-composite-field__field-spacer {
width: 0px;
}