b486678290
Library -Artifacts
307 lines
12 KiB
C#
307 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline.Actions
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{
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static class ActionManager
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{
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static bool s_ShowActionTriggeredByShortcut = false;
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public static readonly IReadOnlyList<TimelineAction> TimelineActions = InstantiateClassesOfType<TimelineAction>();
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public static readonly IReadOnlyList<ClipAction> ClipActions = InstantiateClassesOfType<ClipAction>();
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public static readonly IReadOnlyList<TrackAction> TrackActions = InstantiateClassesOfType<TrackAction>();
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public static readonly IReadOnlyList<MarkerAction> MarkerActions = InstantiateClassesOfType<MarkerAction>();
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public static readonly IReadOnlyList<TimelineAction> TimelineActionsWithShortcuts = ActionsWithShortCuts(TimelineActions);
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public static readonly IReadOnlyList<ClipAction> ClipActionsWithShortcuts = ActionsWithShortCuts(ClipActions);
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public static readonly IReadOnlyList<TrackAction> TrackActionsWithShortcuts = ActionsWithShortCuts(TrackActions);
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public static readonly IReadOnlyList<MarkerAction> MarkerActionsWithShortcuts = ActionsWithShortCuts(MarkerActions);
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public static readonly HashSet<Type> ActionsWithAutoUndo = TypesWithAttribute<ApplyDefaultUndoAttribute>();
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public static TU GetCachedAction<T, TU>(this IReadOnlyList<TU> list) where T : TU
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{
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return list.FirstOrDefault(x => x.GetType() == typeof(T));
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}
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public static void GetMenuEntries(IReadOnlyList<TimelineAction> actions, Vector2? mousePos, List<MenuActionItem> menuItems)
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{
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var globalContext = TimelineEditor.CurrentContext(mousePos);
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foreach (var action in actions)
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{
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try
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{
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BuildMenu(action, globalContext, menuItems);
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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}
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}
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}
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public static void GetMenuEntries(IReadOnlyList<TrackAction> actions, List<MenuActionItem> menuItems)
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{
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var tracks = SelectionManager.SelectedTracks();
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if (!tracks.Any())
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return;
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foreach (var action in actions)
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{
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try
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{
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BuildMenu(action, tracks, menuItems);
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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}
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}
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}
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public static void GetMenuEntries(IReadOnlyList<ClipAction> actions, List<MenuActionItem> menuItems)
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{
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var clips = SelectionManager.SelectedClips();
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bool any = clips.Any();
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if (!clips.Any())
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return;
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foreach (var action in actions)
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{
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try
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{
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if (action is EditSubTimeline editSubTimelineAction)
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editSubTimelineAction.AddMenuItem(menuItems);
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else if (any)
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BuildMenu(action, clips, menuItems);
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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}
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}
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}
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public static void GetMenuEntries(IReadOnlyList<MarkerAction> actions, List<MenuActionItem> menuItems)
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{
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var markers = SelectionManager.SelectedMarkers();
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if (!markers.Any())
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return;
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foreach (var action in actions)
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{
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try
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{
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BuildMenu(action, markers, menuItems);
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}
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catch (Exception e)
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{
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Debug.LogException(e);
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}
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}
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}
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static void BuildMenu(TimelineAction action, ActionContext context, List<MenuActionItem> menuItems)
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{
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BuildMenu(action, action.Validate(context), () => ExecuteTimelineAction(action, context), menuItems);
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}
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static void BuildMenu(TrackAction action, IEnumerable<TrackAsset> tracks, List<MenuActionItem> menuItems)
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{
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BuildMenu(action, action.Validate(tracks), () => ExecuteTrackAction(action, tracks), menuItems);
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}
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static void BuildMenu(ClipAction action, IEnumerable<TimelineClip> clips, List<MenuActionItem> menuItems)
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{
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BuildMenu(action, action.Validate(clips), () => ExecuteClipAction(action, clips), menuItems);
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}
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static void BuildMenu(MarkerAction action, IEnumerable<IMarker> markers, List<MenuActionItem> menuItems)
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{
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BuildMenu(action, action.Validate(markers), () => ExecuteMarkerAction(action, markers), menuItems);
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}
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static void BuildMenu(IAction action, ActionValidity validity, GenericMenu.MenuFunction executeFunction, List<MenuActionItem> menuItems)
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{
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var menuAttribute = action.GetType().GetCustomAttribute<MenuEntryAttribute>(false);
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if (menuAttribute == null)
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return;
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if (validity == ActionValidity.NotApplicable)
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return;
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var menuActionItem = new MenuActionItem
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{
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state = validity,
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entryName = action.GetMenuEntryName(),
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priority = menuAttribute.priority,
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category = menuAttribute.subMenuPath,
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isActiveInMode = action.IsActionActiveInMode(TimelineWindow.instance.currentMode.mode),
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shortCut = action.GetShortcut(),
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callback = executeFunction,
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isChecked = action.IsChecked()
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};
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menuItems.Add(menuActionItem);
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}
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internal static void BuildMenu(GenericMenu menu, List<MenuActionItem> items)
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{
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// sorted the outer menu by priority, then sort the innermenu by priority
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var sortedItems =
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items.GroupBy(x => string.IsNullOrEmpty(x.category) ? x.entryName : x.category).OrderBy(x => x.Min(y => y.priority)).SelectMany(x => x.OrderBy(z => z.priority));
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int lastPriority = Int32.MinValue;
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string lastCategory = string.Empty;
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foreach (var s in sortedItems)
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{
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if (s.state == ActionValidity.NotApplicable)
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continue;
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var priority = s.priority;
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if (lastPriority != int.MinValue && priority / MenuPriority.separatorAt > lastPriority / MenuPriority.separatorAt)
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{
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string path = string.Empty;
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if (lastCategory == s.category)
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path = s.category;
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menu.AddSeparator(path);
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}
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lastPriority = priority;
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lastCategory = s.category;
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string entry = s.category + s.entryName;
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if (!string.IsNullOrEmpty(s.shortCut))
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entry += " " + s.shortCut;
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if (s.state == ActionValidity.Valid && s.isActiveInMode)
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menu.AddItem(new GUIContent(entry), s.isChecked, s.callback);
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else
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menu.AddDisabledItem(new GUIContent(entry), s.isChecked);
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}
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}
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public static bool HandleShortcut(Event evt)
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{
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if (EditorGUI.IsEditingTextField())
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return false;
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return HandleShortcut(evt, TimelineActionsWithShortcuts, (x) => ExecuteTimelineAction(x, TimelineEditor.CurrentContext())) ||
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HandleShortcut(evt, ClipActionsWithShortcuts, (x => ExecuteClipAction(x, SelectionManager.SelectedClips()))) ||
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HandleShortcut(evt, TrackActionsWithShortcuts, (x => ExecuteTrackAction(x, SelectionManager.SelectedTracks()))) ||
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HandleShortcut(evt, MarkerActionsWithShortcuts, (x => ExecuteMarkerAction(x, SelectionManager.SelectedMarkers())));
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}
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public static bool HandleShortcut<T>(Event evt, IReadOnlyList<T> actions, Func<T, bool> invoke) where T : class, IAction
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{
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for (int i = 0; i < actions.Count; i++)
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{
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var action = actions[i];
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var attr = action.GetType().GetCustomAttributes(typeof(ShortcutAttribute), true);
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foreach (ShortcutAttribute shortcut in attr)
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{
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if (shortcut.MatchesEvent(evt))
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{
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if (s_ShowActionTriggeredByShortcut)
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Debug.Log(action.GetType().Name);
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if (!action.IsActionActiveInMode(TimelineWindow.instance.currentMode.mode))
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continue;
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if (invoke(action))
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return true;
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}
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}
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}
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return false;
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}
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public static bool ExecuteTimelineAction(TimelineAction timelineAction, ActionContext context)
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{
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if (timelineAction.Validate(context) == ActionValidity.Valid)
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{
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if (timelineAction.HasAutoUndo())
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UndoExtensions.RegisterContext(context, timelineAction.GetUndoName());
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return timelineAction.Execute(context);
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}
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return false;
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}
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public static bool ExecuteTrackAction(TrackAction trackAction, IEnumerable<TrackAsset> tracks)
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{
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if (tracks != null && tracks.Any() && trackAction.Validate(tracks) == ActionValidity.Valid)
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{
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if (trackAction.HasAutoUndo())
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UndoExtensions.RegisterTracks(tracks, trackAction.GetUndoName());
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return trackAction.Execute(tracks);
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}
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return false;
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}
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public static bool ExecuteClipAction(ClipAction clipAction, IEnumerable<TimelineClip> clips)
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{
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if (clips != null && clips.Any() && clipAction.Validate(clips) == ActionValidity.Valid)
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{
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if (clipAction.HasAutoUndo())
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UndoExtensions.RegisterClips(clips, clipAction.GetUndoName());
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return clipAction.Execute(clips);
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}
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return false;
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}
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public static bool ExecuteMarkerAction(MarkerAction markerAction, IEnumerable<IMarker> markers)
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{
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if (markers != null && markers.Any() && markerAction.Validate(markers) == ActionValidity.Valid)
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{
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if (markerAction.HasAutoUndo())
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UndoExtensions.RegisterMarkers(markers, markerAction.GetUndoName());
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return markerAction.Execute(markers);
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}
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return false;
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}
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static List<T> InstantiateClassesOfType<T>() where T : class
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{
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var typeCollection = TypeCache.GetTypesDerivedFrom(typeof(T));
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var list = new List<T>(typeCollection.Count);
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for (int i = 0; i < typeCollection.Count; i++)
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{
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if (typeCollection[i].IsAbstract || typeCollection[i].IsGenericType)
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continue;
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if (typeCollection[i].GetConstructor(Type.EmptyTypes) == null)
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{
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Debug.LogWarning($"{typeCollection[i].FullName} requires a default constructor to be automatically instantiated by Timeline");
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continue;
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}
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list.Add((T)Activator.CreateInstance(typeCollection[i]));
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}
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return list;
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}
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static List<T> ActionsWithShortCuts<T>(IReadOnlyList<T> list)
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{
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return list.Where(x => x.GetType().GetCustomAttributes(typeof(ShortcutAttribute), true).Length > 0).ToList();
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}
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static HashSet<System.Type> TypesWithAttribute<T>() where T : Attribute
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{
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var hashSet = new HashSet<System.Type>();
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var typeCollection = TypeCache.GetTypesWithAttribute(typeof(T));
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for (int i = 0; i < typeCollection.Count; i++)
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{
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hashSet.Add(typeCollection[i]);
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}
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return hashSet;
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}
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}
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}
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