b486678290
Library -Artifacts
357 lines
9.7 KiB
C#
357 lines
9.7 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace UnityEditor.ShaderGraph.Drawing
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{
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sealed class IndexSet : ICollection<int>
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{
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List<uint> m_Masks = new List<uint>();
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public IndexSet() { }
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public IndexSet(IEnumerable<int> indices)
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{
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foreach (var index in indices)
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Add(index);
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}
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public IEnumerator<int> GetEnumerator()
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{
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for (var i = 0; i < m_Masks.Count; i++)
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{
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var mask = m_Masks[i];
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if (mask == 0)
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continue;
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for (var j = 0; j < 32; j++)
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{
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if ((mask & (1 << j)) > 0)
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yield return i * 32 + j;
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}
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}
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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public void UnionWith(IEnumerable<int> other)
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{
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var otherSet = other as IndexSet;
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if (otherSet != null)
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{
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UnionWith(otherSet);
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}
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else
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{
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foreach (var index in other)
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Add(index);
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}
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}
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public void UnionWith(IndexSet other)
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{
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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m_Masks[i] |= other.m_Masks[i];
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for (var i = m_Masks.Count; i < other.m_Masks.Count; i++)
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m_Masks.Add(other.m_Masks[i]);
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}
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public void IntersectWith(IEnumerable<int> other)
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{
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IntersectWith(other as IndexSet ?? new IndexSet(other));
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}
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public void IntersectWith(IndexSet other)
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{
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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m_Masks[i] &= other.m_Masks[i];
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}
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public void ExceptWith(IEnumerable<int> other)
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{
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var otherSet = other as IndexSet;
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if (otherSet != null)
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{
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ExceptWith(otherSet);
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}
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else
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{
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foreach (var index in other)
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Remove(index);
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}
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}
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public void ExceptWith(IndexSet other)
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{
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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m_Masks[i] &= ~other.m_Masks[i];
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}
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public void SymmetricExceptWith(IEnumerable<int> other)
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{
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SymmetricExceptWith(other as IndexSet ?? new IndexSet(other));
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}
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public void SymmetricExceptWith(IndexSet other)
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{
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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m_Masks[i] ^= other.m_Masks[i];
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}
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public bool IsSubsetOf(IEnumerable<int> other)
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{
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return IsSubsetOf(other as IndexSet ?? new IndexSet(other));
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}
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public bool IsSubsetOf(IndexSet other)
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{
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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{
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var mask = m_Masks[i];
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var otherMask = other.m_Masks[i];
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if ((mask & otherMask) != mask)
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return false;
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}
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for (var i = other.m_Masks.Count; i < m_Masks.Count; i++)
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{
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if (m_Masks[i] > 0)
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return false;
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}
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return true;
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}
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public bool IsSupersetOf(IEnumerable<int> other)
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{
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return IsSupersetOf(other as IndexSet ?? new IndexSet(other));
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}
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public bool IsSupersetOf(IndexSet other)
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{
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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{
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var otherMask = other.m_Masks[i];
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var mask = m_Masks[i];
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if ((otherMask & mask) != otherMask)
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return false;
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}
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for (var i = m_Masks.Count; i < other.m_Masks.Count; i++)
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{
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if (other.m_Masks[i] > 0)
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return false;
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}
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return true;
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}
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public bool IsProperSupersetOf(IEnumerable<int> other)
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{
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return IsProperSupersetOf(other as IndexSet ?? new IndexSet(other));
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}
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public bool IsProperSupersetOf(IndexSet other)
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{
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var isProper = false;
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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{
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var mask = m_Masks[i];
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var otherMask = other.m_Masks[i];
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if ((otherMask & mask) != otherMask)
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return false;
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if ((~otherMask & mask) > 0)
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isProper = true;
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}
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for (var i = m_Masks.Count; i < other.m_Masks.Count; i++)
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{
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if (other.m_Masks[i] > 0)
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return false;
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}
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if (!isProper)
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{
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for (var i = other.m_Masks.Count; i < m_Masks.Count; i++)
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{
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if (m_Masks[i] > 0)
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return true;
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}
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}
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return isProper;
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}
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public bool IsProperSubsetOf(IEnumerable<int> other)
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{
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return IsProperSubsetOf(other as IndexSet ?? new IndexSet(other));
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}
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public bool IsProperSubsetOf(IndexSet other)
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{
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var isProper = false;
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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{
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var mask = m_Masks[i];
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var otherMask = other.m_Masks[i];
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if ((mask & otherMask) != mask)
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return false;
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if ((~mask & otherMask) > 0)
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isProper = true;
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}
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for (var i = other.m_Masks.Count; i < m_Masks.Count; i++)
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{
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if (m_Masks[i] > 0)
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return false;
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}
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if (!isProper)
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{
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for (var i = m_Masks.Count; i < other.m_Masks.Count; i++)
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{
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if (other.m_Masks[i] > 0)
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return true;
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}
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}
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return isProper;
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}
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public bool Overlaps(IEnumerable<int> other)
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{
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var otherSet = other as IndexSet;
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if (otherSet != null)
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return Overlaps(otherSet);
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foreach (var index in other)
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{
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if (Contains(index))
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return true;
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}
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return false;
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}
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public bool Overlaps(IndexSet other)
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{
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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{
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if ((m_Masks[i] & other.m_Masks[i]) > 0)
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return true;
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}
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return false;
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}
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public bool SetEquals(IEnumerable<int> other)
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{
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var otherSet = other as IndexSet;
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if (otherSet != null)
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return SetEquals(otherSet);
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foreach (var index in other)
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{
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if (!Contains(index))
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return false;
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}
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return true;
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}
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public bool SetEquals(IndexSet other)
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{
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for (var i = 0; i < Math.Min(m_Masks.Count, other.m_Masks.Count); i++)
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{
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if (m_Masks[i] != other.m_Masks[i])
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return false;
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}
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for (var i = other.m_Masks.Count; i < m_Masks.Count; i++)
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{
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if (m_Masks[i] > 0)
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return false;
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}
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for (var i = m_Masks.Count; i < other.m_Masks.Count; i++)
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{
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if (other.m_Masks[i] > 0)
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return false;
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}
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return true;
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}
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public bool Add(int index)
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{
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var maskIndex = index >> 5;
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var bitIndex = index & 31;
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for (var i = m_Masks.Count; i <= maskIndex; i++)
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m_Masks.Add(0);
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var mask = (uint)1 << bitIndex;
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var isNew = (m_Masks[maskIndex] & mask) == 0;
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m_Masks[maskIndex] |= mask;
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return isNew;
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}
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void ICollection<int>.Add(int index)
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{
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Add(index);
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}
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public void Clear()
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{
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m_Masks.Clear();
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}
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public bool Contains(int index)
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{
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var maskIndex = index >> 5;
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var bitIndex = index & 31;
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return maskIndex < m_Masks.Count && (m_Masks[maskIndex] & ((uint)1 << bitIndex)) > 0;
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}
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public void CopyTo(int[] array, int arrayIndex)
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{
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throw new NotImplementedException();
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}
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public bool Remove(int index)
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{
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var maskIndex = index >> 5;
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var bitIndex = index & 31;
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if (maskIndex >= m_Masks.Count)
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return false;
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var mask = (uint)1 << bitIndex;
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var exists = (m_Masks[maskIndex] & mask) > 0;
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m_Masks[maskIndex] &= ~mask;
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return exists;
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}
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public int Count
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{
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get
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{
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var count = 0;
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foreach (var mask in m_Masks)
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{
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for (var j = 0; j < 32; j++)
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{
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if ((mask & (1 << j)) > 0)
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count++;
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}
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}
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return count;
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}
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}
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public bool IsReadOnly
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{
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get { return false; }
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}
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}
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}
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