Firstborn/Library/PackageCache/com.unity.terrain-tools@4.0.3/Documentation~/snippets/warp-settings.md
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Warp Settings apply turbulence to the noise. Turbulence refers to the random and chaotic n-dimensional vorticity that Unity applies to the input positions of the noise domain space.

Property Description
Iterations The number of turbulence iterations to apply.
Strength The magnitude of the turbulence.
Offset The four-dimensional offset direction of the turbulence in the noise. Depending on the number of dimensions to the noise, Unity uses different combinations of the Offset vector components when applying the offset during domain output calculations.