b486678290
Library -Artifacts
60 lines
2.1 KiB
C#
60 lines
2.1 KiB
C#
using System;
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using System.Linq;
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using Packages.Rider.Editor.Util;
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using Rider.Editor.Util;
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using UnityEditor;
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using UnityEngine;
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namespace Packages.Rider.Editor
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{
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internal class RiderScriptEditorData : ScriptableSingleton<RiderScriptEditorData>
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{
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[SerializeField] internal bool hasChanges = true; // activeBuildTargetChanged has changed
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[SerializeField] internal bool shouldLoadEditorPlugin;
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[SerializeField] internal bool initializedOnce;
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[SerializeField] internal SerializableVersion editorBuildNumber;
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[SerializeField] internal SerializableVersion prevEditorBuildNumber;
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[SerializeField] internal RiderPathLocator.ProductInfo productInfo;
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[SerializeField] internal string[] activeScriptCompilationDefines;
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public void Init()
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{
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if (editorBuildNumber == null)
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{
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Invalidate(RiderScriptEditor.CurrentEditor);
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}
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}
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public void InvalidateSavedCompilationDefines()
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{
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activeScriptCompilationDefines = EditorUserBuildSettings.activeScriptCompilationDefines;
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}
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public bool HasChangesInCompilationDefines()
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{
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if (activeScriptCompilationDefines == null)
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return false;
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return !EditorUserBuildSettings.activeScriptCompilationDefines.SequenceEqual(activeScriptCompilationDefines);
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}
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public void Invalidate(string editorInstallationPath, bool shouldInvalidatePrevEditorBuildNumber = false)
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{
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var riderBuildNumber = RiderPathLocator.GetBuildNumber(editorInstallationPath);
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editorBuildNumber = riderBuildNumber.ToSerializableVersion();
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if (shouldInvalidatePrevEditorBuildNumber)
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prevEditorBuildNumber = editorBuildNumber;
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productInfo = RiderPathLocator.GetBuildVersion(editorInstallationPath);
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if (riderBuildNumber == null) // if we fail to parse for some reason
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shouldLoadEditorPlugin = true;
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shouldLoadEditorPlugin = riderBuildNumber >= new Version("191.7141.156");
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if (RiderPathUtil.IsRiderDevEditor(editorInstallationPath))
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{
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shouldLoadEditorPlugin = true;
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editorBuildNumber = new SerializableVersion(new Version("999.999.999.999"));
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}
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}
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}
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} |