Firstborn/Library/PackageCache/com.unity.terrain-tools@4.0.5/Documentation~/noise-editor.md
Schaken-Mods 4ff395c862 Finished the NPC Creator tool
Finished the NPC Creator tool
2023-04-27 18:37:28 -05:00

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# Noise Editor
The **Noise Editor** allows you to author and manage Noise Settings Assets, which you can use in the [Noise Height Tool](sculpt-noise.md) and [Noise Brush Mask Filters](brush-mask-filters-list.md#noise). You can also use the Noise Editor to generate procedural textures.
To open the Noise Editor, select **Window** > **Terrain** > **Edit Noise** from the menu.
![](images/NoiseEditor_01.png)
## Parameters
### Noise Settings Asset
[!include[](snippets/noise-settings-asset.md)]
### Transform Settings
[!include[](snippets/transform-settings.md)]
### Domain Settings
[!include[](snippets/domain-settings.md)]
### Warp Settings
[!include[](snippets/warp-settings.md)]
### Export Noise to Texture
In the Noise Editor, **Export Noise to Texture** is located in the bottom left corner. It has options for exporting the noise to a Texture.
[!include[](snippets/export-settings.md)]
### Noise Field Preview
[!include[](snippets/noise-field-preview.md)]