Firstborn/Library/PackageCache/com.unity.postprocessing@3.2.2/PostProcessing/Editor/Utils/GlobalSettings.cs
Schaken-Mods b486678290 Library -Artifacts
Library -Artifacts
2023-03-28 12:24:16 -05:00

117 lines
3.8 KiB
C#

using UnityEngine;
using UnityEngine.Rendering.PostProcessing;
namespace UnityEditor.Rendering.PostProcessing
{
static class GlobalSettings
{
static class Keys
{
internal const string trackballSensitivity = "PostProcessing.Trackball.Sensitivity";
internal const string volumeGizmoColor = "PostProcessing.Volume.GizmoColor";
internal const string currentChannelMixer = "PostProcessing.ChannelMixer.CurrentChannel";
internal const string currentCurve = "PostProcessing.Curve.Current";
}
static bool m_Loaded = false;
static float m_TrackballSensitivity = 0.2f;
internal static float trackballSensitivity
{
get { return m_TrackballSensitivity; }
set { TrySave(ref m_TrackballSensitivity, value, Keys.trackballSensitivity); }
}
static Color m_VolumeGizmoColor = new Color(0.2f, 0.8f, 0.1f, 0.5f);
internal static Color volumeGizmoColor
{
get { return m_VolumeGizmoColor; }
set { TrySave(ref m_VolumeGizmoColor, value, Keys.volumeGizmoColor); }
}
static int m_CurrentChannelMixer = 0;
internal static int currentChannelMixer
{
get { return m_CurrentChannelMixer; }
set { TrySave(ref m_CurrentChannelMixer, value, Keys.currentChannelMixer); }
}
static int m_CurrentCurve = 0;
internal static int currentCurve
{
get { return m_CurrentCurve; }
set { TrySave(ref m_CurrentCurve, value, Keys.currentCurve); }
}
static GlobalSettings()
{
Load();
}
#if UNITY_2018_3_OR_NEWER
[SettingsProvider]
static SettingsProvider PreferenceGUI()
{
return new SettingsProvider("Preferences/Post-processing", SettingsScope.User)
{
guiHandler = searchContext => OpenGUI()
};
}
#else
[PreferenceItem("Post-processing")]
static void PreferenceGUI()
{
OpenGUI();
}
#endif
static void OpenGUI()
{
if (!m_Loaded)
Load();
EditorGUILayout.Space();
trackballSensitivity = EditorGUILayout.Slider("Trackballs Sensitivity", trackballSensitivity, 0.05f, 1f);
volumeGizmoColor = EditorGUILayout.ColorField("Volume Gizmo Color", volumeGizmoColor);
}
static void Load()
{
m_TrackballSensitivity = EditorPrefs.GetFloat(Keys.trackballSensitivity, 0.2f);
m_VolumeGizmoColor = GetColor(Keys.volumeGizmoColor, new Color(0.2f, 0.8f, 0.1f, 0.5f));
m_CurrentChannelMixer = EditorPrefs.GetInt(Keys.currentChannelMixer, 0);
m_CurrentCurve = EditorPrefs.GetInt(Keys.currentCurve, 0);
m_Loaded = true;
}
static Color GetColor(string key, Color defaultValue)
{
int value = EditorPrefs.GetInt(key, (int)ColorUtilities.ToHex(defaultValue));
return ColorUtilities.ToRGBA((uint)value);
}
static void TrySave<T>(ref T field, T newValue, string key)
{
if (field.Equals(newValue))
return;
if (typeof(T) == typeof(float))
EditorPrefs.SetFloat(key, (float)(object)newValue);
else if (typeof(T) == typeof(int))
EditorPrefs.SetInt(key, (int)(object)newValue);
else if (typeof(T) == typeof(bool))
EditorPrefs.SetBool(key, (bool)(object)newValue);
else if (typeof(T) == typeof(string))
EditorPrefs.SetString(key, (string)(object)newValue);
else if (typeof(T) == typeof(Color))
EditorPrefs.SetInt(key, (int)ColorUtilities.ToHex((Color)(object)newValue));
field = newValue;
}
}
}