b486678290
Library -Artifacts
75 lines
2.8 KiB
C#
75 lines
2.8 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace UnityEditor.Searcher
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{
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[CustomEditor(typeof(SearcherExampleComponent))]
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class SearcherExampleComponentEditor : Editor
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{
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Rect m_ButtonRect;
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public override void OnInspectorGUI()
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{
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var root = new SearcherItem("Root");
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var children = new List<SearcherItem>();
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for (var i = 0; i < 10; ++i)
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children.Add(new SearcherItem("B-" + i));
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var child = new SearcherItem("Child","", children);
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root.AddChild(child);
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{
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.PrefixLabel("Mouse Position");
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if (EditorGUILayout.DropdownButton(new GUIContent("Button"), FocusType.Passive, GUI.skin.button))
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{
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var editorWindow = EditorWindow.focusedWindow;
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var localMousePosition = Event.current.mousePosition;
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var worldMousePosition = editorWindow.rootVisualElement.LocalToWorld(localMousePosition);
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SearcherWindow.Show(
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editorWindow,
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new List<SearcherItem> { root },
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"Mouse Position",
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item => {
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Debug.Log("Searcher item selected: " + (item?.Name ?? "<none>"));
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return true;
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},
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worldMousePosition);
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}
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EditorGUILayout.EndHorizontal();
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}
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{
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.PrefixLabel("Button Center");
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var selected = EditorGUILayout.DropdownButton(new GUIContent("Button"), FocusType.Passive, GUI.skin.button);
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if (Event.current.type == EventType.Repaint)
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m_ButtonRect = GUILayoutUtility.GetLastRect();
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if (selected)
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{
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var editorWindow = EditorWindow.focusedWindow;
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var localButtonCenter = m_ButtonRect.center;
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var worldButtonCenter = editorWindow.rootVisualElement.LocalToWorld(localButtonCenter);
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SearcherWindow.Show(
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editorWindow,
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new List<SearcherItem> { root },
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"Button Center",
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item => {
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Debug.Log("Searcher item selected: " + (item?.Name ?? "<none>"));
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return true;
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},
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worldButtonCenter);
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}
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EditorGUILayout.EndHorizontal();
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}
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}
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}
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}
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