b486678290
Library -Artifacts
134 lines
4.7 KiB
Plaintext
134 lines
4.7 KiB
Plaintext
<#/*THIS IS A T4 FILE - see t4_text_templating.md for what it is and how to run codegen*/#>
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<#@ template debug="True" #>
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<#@ output extension=".gen.cs" encoding="utf-8" #>
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<#@ assembly name="System.Core" #>
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<#@ import namespace="System.Globalization" #>
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// TextTransform Samples/Packages/com.unity.collections/Unity.Collections.Tests.Playmode/FixedListPlayModeTests.tt
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//
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// These tests require UNITY_DOTS_DEBUG to be enabled.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System.Collections;
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using NUnit.Framework;
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using UnityEngine.TestTools;
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using System;
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using Unity.Collections;
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[TestFixture]
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internal class FixedListPlaymodeTests
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{
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[UnityTest]
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#if UNITY_EDITOR // standalone only
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[Ignore("Test is for standalone builds only")]
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#endif
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public IEnumerator FixedListPlaymode_AreCollectionsChecksEnabled()
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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Assert.IsTrue(false, "Collections checks should not be enabled in standalone playmode tests");
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#endif
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#if !UNITY_DOTS_DEBUG
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Assert.IsTrue(false, "UNITY_DOTS_DEBUG should be defined in standalone playmode tests");
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#endif
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yield break;
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}
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<#
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{
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var TYPES = new string[] {"byte", "int", "float"};
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var TYPESIZES = new int[] {1, 4, 4};
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var SIZES = new int[] {32, 64, 128};
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for (var type = 0; type < 3; ++type)
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{
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for (var size = 0; size < 3; ++size)
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{
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var BYTES = SIZES[size];
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var TYPE = TYPES[type];
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var TYPESIZE = TYPESIZES[type];
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var MAXLENGTH = BYTES - 2;
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var TYPENAME = String.Format("FixedList{0}Bytes", BYTES);
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var TYPENAME_IDENTIFIER = String.Format("FixedList{0}{1}Playmode_", BYTES, new CultureInfo("en-US").TextInfo.ToTitleCase(TYPE));
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var EXPECTEDCAPACITY = (BYTES - 2) / TYPESIZE;
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var BUFFERTYPE = String.Format("FixedBytes{0}", MAXLENGTH);
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#>
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[UnityTest]
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public IEnumerator <#=TYPENAME_IDENTIFIER #>GenericHasExpectedCapacity()
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{
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var list = new <#=TYPENAME #><<#=TYPE#>>();
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var expectedCapacity = list.Capacity;
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for(int i = 0; i < expectedCapacity; ++i)
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list.Add((<#=TYPE #>)i);
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Assert.Throws<IndexOutOfRangeException> (() => { list.Add((<#=TYPE #>)expectedCapacity); });
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yield break;
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}
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<#
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}
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for (var size = 0; size < 3; ++size)
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{
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var BYTES = SIZES[size];
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var TYPE = TYPES[type];
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var TYPESIZE = TYPESIZES[type];
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var MAXLENGTH = BYTES - 2;
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var TYPENAME = String.Format("FixedList{0}Bytes<{1}>", BYTES, TYPE);
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var TYPENAME_IDENTIFIER = String.Format("FixedList{0}{1}Playmode_", BYTES, new CultureInfo("en-US").TextInfo.ToTitleCase(TYPE));
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var EXPECTEDCAPACITY = (BYTES - 2) / TYPESIZE;
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#>
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[UnityTest]
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public IEnumerator <#=TYPENAME_IDENTIFIER #>HasExpectedCapacity()
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{
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var list = new <#=TYPENAME #>();
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var expectedCapacity = list.Capacity;
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for(int i = 0; i < expectedCapacity; ++i)
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list.Add((<#=TYPE #>)i);
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Assert.Throws<IndexOutOfRangeException> (() => { list.Add((<#=TYPE #>)expectedCapacity); });
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yield break;
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}
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<#
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foreach (var OTHERBYTES in SIZES)
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{
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if (OTHERBYTES != BYTES)
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{
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var OTHERCAPACITY = (OTHERBYTES - 2) / TYPESIZE;
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var OTHERTYPENAME = String.Format("FixedList{0}Bytes<{1}>", OTHERBYTES, TYPE);
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var OTHERTYPENAME_IDENTIFIER = String.Format("_FixedList{0}{1}", OTHERBYTES, new CultureInfo("en-US").TextInfo.ToTitleCase(TYPE));
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if (EXPECTEDCAPACITY > OTHERCAPACITY)
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{
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#>
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[UnityTest]
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public IEnumerator <#=TYPENAME_IDENTIFIER #>To<#=OTHERTYPENAME_IDENTIFIER #>()
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{
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var a = new <#=TYPENAME #>();
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for(var i = 0; i < <#=EXPECTEDCAPACITY #>; ++i)
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a.Add((<#=TYPE #>)i);
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<#
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WriteLine(
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" Assert.Throws<IndexOutOfRangeException> (() => {{ var b = new {0}(a); }} );",
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OTHERTYPENAME);
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#>
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yield break;
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}
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<#
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}
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}
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}
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}
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}
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}
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#>
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}
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