Firstborn/Assets/RPG Creation Kit/Scripts/Combat System/Player/Models - Animations/First Person Animation One ...
Schaken-Mods 959e80cf72 assets upload
assets upload description.
2023-03-28 12:16:30 -05:00

940 lines
22 KiB
Plaintext

fileFormatVersion: 2
guid: ed136a5f727d2644280e933da5adc1fc
ModelImporter:
serializedVersion: 26
internalIDToNameTable:
- first:
1: 100000
second: Armature
- first:
1: 100002
second: Body
- first:
1: 100004
second: Camera
- first:
1: 100006
second: Chest
- first:
1: 100008
second: Cylinder
- first:
1: 100010
second: Fingers01.L
- first:
1: 100012
second: Fingers01.R
- first:
1: 100014
second: Fingers02.L
- first:
1: 100016
second: Fingers02.L.001
- first:
1: 100018
second: Fingers02.L.001_end
- first:
1: 100020
second: Fingers02.R
- first:
1: 100022
second: Fingers02.R.001
- first:
1: 100024
second: Fingers02.R.001_end
- first:
1: 100026
second: //RootNode
- first:
1: 100028
second: Hand IK.L
- first:
1: 100030
second: Hand IK.R
- first:
1: 100032
second: Hand PoleTarget.L
- first:
1: 100034
second: Hand PoleTarget.L_end
- first:
1: 100036
second: Hand PoleTarget.R
- first:
1: 100038
second: Hand PoleTarget.R_end
- first:
1: 100040
second: Hand.L
- first:
1: 100042
second: Hand.R
- first:
1: 100044
second: Hips
- first:
1: 100046
second: Lower Arm.L
- first:
1: 100048
second: Lower Arm.R
- first:
1: 100050
second: Neck
- first:
1: 100052
second: Neck_end
- first:
1: 100054
second: Shoulder.L
- first:
1: 100056
second: Shoulder.R
- first:
1: 100058
second: Spine
- first:
1: 100060
second: Thumb01.L
- first:
1: 100062
second: Thumb01.R
- first:
1: 100064
second: Thumb02.L
- first:
1: 100066
second: Thumb02.L_end
- first:
1: 100068
second: Thumb02.R
- first:
1: 100070
second: Thumb02.R_end
- first:
1: 100072
second: Upper Arm.L
- first:
1: 100074
second: Upper Arm.R
- first:
4: 400000
second: Armature
- first:
4: 400002
second: Body
- first:
4: 400004
second: Camera
- first:
4: 400006
second: Chest
- first:
4: 400008
second: Cylinder
- first:
4: 400010
second: Fingers01.L
- first:
4: 400012
second: Fingers01.R
- first:
4: 400014
second: Fingers02.L
- first:
4: 400016
second: Fingers02.L.001
- first:
4: 400018
second: Fingers02.L.001_end
- first:
4: 400020
second: Fingers02.R
- first:
4: 400022
second: Fingers02.R.001
- first:
4: 400024
second: Fingers02.R.001_end
- first:
4: 400026
second: //RootNode
- first:
4: 400028
second: Hand IK.L
- first:
4: 400030
second: Hand IK.R
- first:
4: 400032
second: Hand PoleTarget.L
- first:
4: 400034
second: Hand PoleTarget.L_end
- first:
4: 400036
second: Hand PoleTarget.R
- first:
4: 400038
second: Hand PoleTarget.R_end
- first:
4: 400040
second: Hand.L
- first:
4: 400042
second: Hand.R
- first:
4: 400044
second: Hips
- first:
4: 400046
second: Lower Arm.L
- first:
4: 400048
second: Lower Arm.R
- first:
4: 400050
second: Neck
- first:
4: 400052
second: Neck_end
- first:
4: 400054
second: Shoulder.L
- first:
4: 400056
second: Shoulder.R
- first:
4: 400058
second: Spine
- first:
4: 400060
second: Thumb01.L
- first:
4: 400062
second: Thumb01.R
- first:
4: 400064
second: Thumb02.L
- first:
4: 400066
second: Thumb02.L_end
- first:
4: 400068
second: Thumb02.R
- first:
4: 400070
second: Thumb02.R_end
- first:
4: 400072
second: Upper Arm.L
- first:
4: 400074
second: Upper Arm.R
- first:
20: 2000000
second: Camera
- first:
21: 2100000
second: No Name
- first:
21: 2100002
second: Skin 01
- first:
23: 2300000
second: Cylinder
- first:
33: 3300000
second: Cylinder
- first:
43: 4300000
second: Cylinder
- first:
43: 4300002
second: Body
- first:
74: 7400000
second: Armature|1P_Swing
- first:
74: 7400002
second: Armature|1P_Swing
- first:
74: 7400004
second: Armature|Draw
- first:
74: 7400006
second: Armature|Idle
- first:
74: 7400008
second: Armature|Idle.002
- first:
95: 9500000
second: //RootNode
- first:
137: 13700000
second: Body
- first:
41386430: 2186277476908879412
second: ImportLogs
- first:
74: -5760642150164964872
second: Armature|Swing 3
- first:
74: -1993407844670999877
second: Armature|Swing 4.001
- first:
74: -8810788275364220171
second: Armature|Swing 2
- first:
74: 5940532041814944293
second: Armature|4
- first:
74: 5712495772885534760
second: Swing 2
- first:
74: 383603646880728604
second: Swing 3
- first:
74: 4831378495283713105
second: Swing 4
- first:
74: 2667949614841947897
second: Walk
- first:
74: -7551964380084998518
second: Armature|Run
- first:
74: 1079665108409675491
second: Armature|Jump
- first:
74: 556451036886569198
second: Armature|In-Air
- first:
74: -7690588252518188395
second: Armature|Land
- first:
74: 2512996597939920565
second: Block_Start
- first:
74: 7664303309965942290
second: Block_Idle
- first:
74: -4125000494217259705
second: Block_Unbalanced
- first:
74: -7376478310486965775
second: Block_AttackBlocked
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Armature|1P_Swing
takeName: Armature|1P_Swing.001
internalID: 0
firstFrame: 0
lastFrame: 40
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.49300823
functionName: AttackEntityEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
- time: 0.7212029
functionName: ResetAttackStateEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Armature|Draw
takeName: Armature|Draw
internalID: 0
firstFrame: 0
lastFrame: 26
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.97316384
functionName: ResetAttackStateEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Armature|Idle
takeName: Armature|Idle.001
internalID: 0
firstFrame: 0
lastFrame: 100
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Swing 2
takeName: Swing 2.001
internalID: 0
firstFrame: 0
lastFrame: 33
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.3582626
functionName: AttackEntityEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
- time: 0.7703416
functionName: ResetAttackStateEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Swing 3
takeName: Swing 3
internalID: 0
firstFrame: 0
lastFrame: 40
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.44488978
functionName: AttackEntityEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
- time: 0.69134843
functionName: ResetAttackStateEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Swing 4
takeName: Swing 4
internalID: 0
firstFrame: 0
lastFrame: 32
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.49699402
functionName: AttackEntityEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
- time: 0.98761976
functionName: ResetAttackStateEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Walk
takeName: Walk
internalID: 0
firstFrame: 0
lastFrame: 27
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Armature|Run
takeName: Armature|Run
internalID: 0
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Armature|Jump
takeName: Armature|Jump
internalID: 0
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Armature|In-Air
takeName: Armature|In-Air
internalID: 0
firstFrame: 0
lastFrame: 40
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Armature|Land
takeName: Armature|Land
internalID: 0
firstFrame: 0
lastFrame: 15
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Block_Start
takeName: Block_Start.001
internalID: 0
firstFrame: 0
lastFrame: 8
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 0.47741753
functionName: SetIsBlockingEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Block_Idle
takeName: Block_Idle
internalID: 0
firstFrame: 0
lastFrame: 80
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Block_Unbalanced
takeName: Block_Unbalanced
internalID: 0
firstFrame: 0
lastFrame: 60
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events:
- time: 1
functionName: ResetIsUnbalancedEvent
data:
objectReferenceParameter: {fileID: 11500000, guid: 1f6987079fb0f404b8c4ce5e27c4f005,
type: 3}
floatParameter: 0
intParameter: 0
messageOptions: 0
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Block_AttackBlocked
takeName: Block_AttackBlocked.001
internalID: 0
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: