9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
38 lines
979 B
C#
38 lines
979 B
C#
using System;
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namespace Unity.VisualScripting.Dependencies.NCalc
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{
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/// <summary>
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/// Provides enumerated values to use to set evaluation options.
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/// </summary>
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[Flags]
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public enum EvaluateOptions
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{
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/// <summary>
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/// Specifies that no options are set.
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/// </summary>
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None = 1,
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/// <summary>
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/// Specifies case-insensitive matching.
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/// </summary>
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IgnoreCase = 2,
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/// <summary>
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/// No-cache mode. Ingores any pre-compiled expression in the cache.
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/// </summary>
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NoCache = 4,
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/// <summary>
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/// Treats parameters as arrays and result a set of results.
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/// </summary>
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IterateParameters = 8,
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/// <summary>
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/// When using Round(), if a number is halfway between two others, it is rounded toward the nearest number that is away
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/// from zero.
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/// </summary>
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RoundAwayFromZero = 16
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}
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}
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