9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
1.1 KiB
1.1 KiB
Screen Position Node
Description
Provides access to the mesh vertex or fragment's Screen Position. The mode of output value can be selected with the Mode dropdown parameter.
Default
Returns Screen Position. This mode divides Screen Position by the clip space position W component.
Raw
Returns Screen Position. This mode does not divide Screen Position by the clip space position W component. This is useful for projection.
Center
Returns Screen Position offset so position float2(0,0)
is at the center of the screen.
Tiled
Returns Screen Position offset so position float2(0,0)
is at the center of the screen and tiled using frac
.
Ports
Name | Direction | Type | Binding | Description |
---|---|---|---|---|
Out | Output | Vector 4 | None | Mesh's Screen Position. |
Controls
Name | Type | Options | Description |
---|---|---|---|
Mode | Dropdown | Default, Raw, Center, Tiled | Selects coordinate space of Position to output. |