9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
511 B
511 B
Hyperbolic Tangent Node
Description
Returns the hyperbolic tangent of input In.
Ports
Name | Direction | Type | Description |
---|---|---|---|
In | Input | Dynamic Vector | Input value |
Out | Output | Dynamic Vector | Output value |
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_HyperbolicTangent_float4(float4 In, out float4 Out)
{
Out = tanh(In);
}