9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
24 lines
502 B
Markdown
24 lines
502 B
Markdown
# Hyperbolic Sine Node
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## Description
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Returns the hyperbolic sine of input **In**.
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## Ports
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| Name | Direction | Type | Description |
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|:------------ |:-------------|:-----|:---|
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| In | Input | Dynamic Vector | Input value |
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| Out | Output | Dynamic Vector | Output value |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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void Unity_HyperbolicSine_float4(float4 In, out float4 Out)
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{
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Out = sinh(In);
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}
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```
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