9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
26 lines
723 B
Markdown
26 lines
723 B
Markdown
# Clamp Node
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## Description
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Returns the input **In** clamped between the minimum and maximum values defined by inputs **Min** and **Max** respectively.
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## Ports
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| Name | Direction | Type | Description |
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|:------------ |:-------------|:-----|:---|
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| In | Input | Dynamic Vector | Unclamped input value |
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| Min | Input | Dynamic Vector | Minimum value |
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| Max | Input | Dynamic Vector | Maximum value |
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| Out | Output | Dynamic Vector | Clamped output value |
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## Generated Code Example
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The following example code represents one possible outcome of this node.
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```
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void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out)
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{
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Out = clamp(In, Min, Max);
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}
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```
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