Firstborn/Library/PackageCache/com.unity.shadergraph@12.1.11/Documentation~/Arctangent2-Node.md
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
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Arctangent2 Node

Description

Returns the arctangent of the values of both input A and input B. The signs (whether they are positive or negative values) of the input values are used to determine whether the output components, or channels, are positive or negative within a range of -Pi to Pi.

Ports

Name Direction Type Description
A Input Dynamic Vector First input value
B Input Dynamic Vector Second input value
Out Output Dynamic Vector Output value

Generated Code Example

The following example code represents one possible outcome of this node.

void Unity_Arctangent2_float4(float4 A, float4 B, out float4 Out)
{
    Out = atan2(A, B);
}