9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
22 lines
891 B
C#
22 lines
891 B
C#
using System.Reflection;
|
|
using System.Runtime.CompilerServices;
|
|
using UnityEngine.InputSystem;
|
|
|
|
[assembly: AssemblyVersion(InputSystem.kAssemblyVersion)]
|
|
[assembly: InternalsVisibleTo("Unity.InputSystem.TestFramework")]
|
|
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests.Editor")]
|
|
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
|
|
[assembly: InternalsVisibleTo("Unity.InputSystem.IntegrationTests")]
|
|
|
|
namespace UnityEngine.InputSystem
|
|
{
|
|
public static partial class InputSystem
|
|
{
|
|
// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
|
|
// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
|
|
// "-preview" suffixes here.
|
|
internal const string kAssemblyVersion = "1.5.1";
|
|
internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.5";
|
|
}
|
|
}
|