9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
73 lines
3.5 KiB
C#
73 lines
3.5 KiB
C#
namespace Unity.Burst.CompilerServices
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{
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/// <summary>
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/// Compile-time aliasing intrinsics.
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/// </summary>
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public static class Aliasing
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{
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/// <summary>
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/// Will cause a compiler error in Burst-compiled code if a and b do not alias.
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/// </summary>
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/// <param name="a">A pointer to do aliasing checks on.</param>
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/// <param name="b">A pointer to do aliasing checks on.</param>
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public static unsafe void ExpectAliased(void* a, void* b) { }
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/// <summary>
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/// Will cause a compiler error in Burst-compiled code if a and b do not alias.
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/// </summary>
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/// <typeparam name="A">The type of a.</typeparam>
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/// <typeparam name="B">The type of b.</typeparam>
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/// <param name="a">A reference to do aliasing checks on.</param>
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/// <param name="b">A reference to do aliasing checks on.</param>
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public static void ExpectAliased<A, B>(in A a, in B b) where A : struct where B : struct { }
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/// <summary>
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/// Will cause a compiler error in Burst-compiled code if a and b do not alias.
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/// </summary>
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/// <typeparam name="B">The type of b.</typeparam>
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/// <param name="a">A pointer to do aliasing checks on.</param>
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/// <param name="b">A reference to do aliasing checks on.</param>
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public static unsafe void ExpectAliased<B>(void* a, in B b) where B : struct { }
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/// <summary>
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/// Will cause a compiler error in Burst-compiled code if a and b do not alias.
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/// </summary>
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/// <typeparam name="A">The type of a.</typeparam>
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/// <param name="a">A reference to do aliasing checks on.</param>
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/// <param name="b">A pointer to do aliasing checks on.</param>
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public static unsafe void ExpectAliased<A>(in A a, void* b) where A : struct { }
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/// <summary>
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/// Will cause a compiler error in Burst-compiled code if a and b can alias.
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/// </summary>
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/// <param name="a">A pointer to do aliasing checks on.</param>
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/// <param name="b">A pointer to do aliasing checks on.</param>
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public static unsafe void ExpectNotAliased(void* a, void* b) { }
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/// <summary>
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/// Will cause a compiler error in Burst-compiled code if a and b can alias.
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/// </summary>
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/// <typeparam name="A">The type of a.</typeparam>
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/// <typeparam name="B">The type of b.</typeparam>
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/// <param name="a">A reference to do aliasing checks on.</param>
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/// <param name="b">A reference to do aliasing checks on.</param>
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public static void ExpectNotAliased<A, B>(in A a, in B b) where A : struct where B : struct { }
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/// <summary>
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/// Will cause a compiler error in Burst-compiled code if a and b can alias.
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/// </summary>
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/// <typeparam name="B">The type of b.</typeparam>
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/// <param name="a">A pointer to do aliasing checks on.</param>
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/// <param name="b">A reference to do aliasing checks on.</param>
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public static unsafe void ExpectNotAliased<B>(void* a, in B b) where B : struct { }
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/// <summary>
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/// Will cause a compiler error in Burst-compiled code if a and b can alias.
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/// </summary>
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/// <typeparam name="A">The type of a.</typeparam>
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/// <param name="a">A reference to do aliasing checks on.</param>
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/// <param name="b">A pointer to do aliasing checks on.</param>
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public static unsafe void ExpectNotAliased<A>(in A a, void* b) where A : struct { }
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}
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}
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