9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
34 lines
848 B
C#
34 lines
848 B
C#
#if TEST_FRAMEWORK
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using System;
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using UnityEditor;
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namespace Packages.Rider.Editor.UnitTesting
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{
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internal class CallbackData : ScriptableSingleton<CallbackData>
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{
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/// <summary>
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/// identifies that tests were started from Rider
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/// </summary>
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public bool isRider;
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[UsedImplicitly] // Is used by Rider Unity plugin by reflection
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public static event EventHandler Changed = (sender, args) => { };
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internal void RaiseChangedEvent()
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{
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Changed(null, EventArgs.Empty);
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}
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[UsedImplicitly] // Is used by Rider Unity plugin by reflection
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public List<TestEvent> events = new List<TestEvent>();
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[UsedImplicitly] // Is used by Rider Unity plugin by reflection
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public void Clear()
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{
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events.Clear();
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}
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}
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}
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#endif |