9092858a58
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
12 lines
206 B
C#
12 lines
206 B
C#
using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Burst.Benchmarks")]
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namespace UnityBenchShared
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{
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internal interface IArgumentProvider
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{
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object Value { get; }
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}
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}
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