Firstborn/Library/PackageCache/com.unity.burst@1.8.4/Tests/Runtime/NativeTriggeredManagedExcep...
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

95 lines
3.8 KiB
C#

using NUnit.Framework;
using System.Text.RegularExpressions;
using Unity.Burst;
using Unity.Collections;
using Unity.Collections.LowLevel.Unsafe;
using Unity.Jobs;
using UnityEngine;
using UnityEngine.TestTools;
namespace ExceptionsFromBurstJobs
{
class NativeTriggeredManagedExceptionsBurstJobs
{
[BurstCompile(CompileSynchronously = true)]
struct RaiseMonoExceptionJob : IJob
{
public float output;
public void Execute()
{
output = Time.deltaTime;
}
}
[Test]
[UnityPlatform(RuntimePlatform.WindowsEditor, RuntimePlatform.OSXEditor, RuntimePlatform.LinuxEditor)]
[Description("Requires ENABLE_UNITY_COLLECTIONS_CHECKS which is currently only enabled in the Editor")]
public void RaiseMonoException()
{
var job = new RaiseMonoExceptionJob();
LogAssert.Expect(LogType.Exception, new Regex(
"UnityEngine::UnityException: get_deltaTime can only be called from the main thread." + "[\\s]*" +
"Constructors and field initializers will be executed from the loading thread when loading a scene." + "[\\s]*" +
"Don't use this function in the constructor or field initializers, instead move initialization code to the Awake or Start function." + "[\\s]*" +
"This Exception was thrown from a job compiled with Burst, which has limited exception support."
));
job.Run();
}
[BurstCompile(CompileSynchronously = true)]
struct RaiseInvalidOperationExceptionJob : IJob
{
[ReadOnly]
public NativeArray<int> test;
public void Execute()
{
test[0] = 5;
}
}
[Test]
[UnityPlatform(RuntimePlatform.WindowsEditor, RuntimePlatform.OSXEditor, RuntimePlatform.LinuxEditor)]
[Description("Requires ENABLE_UNITY_COLLECTIONS_CHECKS which is currently only enabled in the Editor")]
public void RaiseInvalidOperationException()
{
var jobData = new RaiseInvalidOperationExceptionJob();
var testArray = new NativeArray<int>(1, Allocator.Persistent);
jobData.test = testArray;
LogAssert.Expect(LogType.Exception, new Regex(
"System::InvalidOperationException: The .+ has been declared as \\[ReadOnly\\] in the job( .+)?, but you are writing to it\\." + "[\\s]*" +
"This Exception was thrown from a job compiled with Burst, which has limited exception support."
));
jobData.Run();
testArray.Dispose();
}
[BurstCompile(CompileSynchronously = true)]
unsafe struct RaiseArgumentNullExceptionJob : IJob
{
#pragma warning disable 649
[NativeDisableUnsafePtrRestriction] public void* dst;
#pragma warning restore 649
public void Execute()
{
UnsafeUtility.MemCpy(dst, null, 10);
}
}
[Test]
[UnityPlatform(RuntimePlatform.WindowsEditor, RuntimePlatform.OSXEditor, RuntimePlatform.LinuxEditor)]
[Description("Requires ENABLE_UNITY_COLLECTIONS_CHECKS which is currently only enabled in the Editor")]
unsafe public void RaiseArgumentNullException()
{
var jobData = new RaiseArgumentNullExceptionJob();
jobData.dst = UnsafeUtility.Malloc(10, 4, Allocator.Temp);
LogAssert.Expect(LogType.Exception, new Regex(
"System.ArgumentNullException: source" + "[\\s]*" +
"This Exception was thrown from a job compiled with Burst, which has limited exception support."
));
jobData.Run();
UnsafeUtility.Free(jobData.dst, Allocator.Temp);
}
}
}