Firstborn/Library/PackageCache/com.unity.ads@4.4.2/CHANGELOG.md
Schaken-Mods 9092858a58 updated to the latest editor
I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
2023-05-07 17:43:11 -05:00

15 KiB

Changelog

[4.4.2] - 2023-04-29

Unity

  • Remove redirect pop-ups directing users to Unity Mediation.

Android

Bugfix

  • Fixed a NullPointerException when Application Context is null for cached directory file path.

[4.4.1] - 2022-10-05

iOS

Feature

  • Generate gmae session id and save to storage

Bugfix

  • Add sdkVersion and sdkVersionName to minimal device reader
  • Use Swift through reflection in obj-c

Android

Feature

  • Add experiment to remove required gesture for media playback
  • Generate sessionID the same way web view does and save it to unifiedconfig.data

Bugfix

  • Fix ConfigurationReader if no remote nor local file are present. (#432)
  • Fix potential crash in some flavour of Android 8.1 where TimeZone API has issues. (#433)
  • Remove false error log message when missing applied rule for experiment object (#440)

Unity

Feature

  • removed testmode from services window in versions of unity 2020 and higher

Bugfix

  • added batchmode check to editor dialog popup
  • Renamed Arial.ttf to LegacyRuntime.ttf for 2022.2 and above editor playmode support

[4.4.0] - 2022-09-06

No changes from previous version

[4.4.0] - 2022-09-01

iOS

Performance Improvements

  • Network performance improvements

Android

Bugfix

  • Add tags to new Load/Show metric where missing to avoid being discarded
  • Align retry metric tags with iOS
  • Move token type into TokenListenerState class
  • Invert operation order to test if affecting token latency metric
  • Fix BannerPosition being obfuscated by ProGuard
  • Fix potential concurrency in Signals Storage when signals are collected in parallel. (#423)
  • Revert Proguard rules. (#424)

Unity

Bugfix

  • Fix sample app anchors to work in horizontal
  • Update screenorientation API
  • mediation migration copy changes

[4.3.0] - 2022-07-27

No changes from previous version

[4.3.0] - 2022-07-25

iOS

Feature

  • Publishing to Artifactory
  • Add support for additional identifiers for SKOverlayAppConfiguration

Bugfix

  • Fix crash related to UADSTimer
  • Fixed bug when show failed callback was fired when ad was closed at the start of show

Android

Feature

  • Adjusted Proguard rules for obfuscation (#225)
  • Introduce Privacy request before configuration Request (#317)
  • Introduce UnityAdsShowError.TIMEOUT when not able to show under specified time frame. (#334)

Bugfix

  • Fix potential NPE when receiving null as purchase list for acquire optimization. (#311)
  • Make Load and Show timeouts lifecycle aware
  • Add metrics for retries in config and webview
  • Fix retry metric tags overriding others instead of merging
  • Remove the use of setAppCacheEnabled

Unity

Feature

  • Remove toggle button from project settings ads window

Bugfix

  • Project Settings window fix 2022.1f1

[4.2.1] - 2022-05-11

No changes from previous version

[4.2.1] - 2022-05-11

iOS

Bugfix

  • Fix crash related to UADSTimer

[4.2.0] - 2022-05-06

Unity (Editor, Asset Store, & Packman)

Features

  • Add Sample app

Bug Fixes

  • UADSDK-1608 Show Listener now returns appropriate callback state (benlangerak)
  • UADSDK-1785 Ensure callbacks are fired on the main thread (benlangerak)

[4.1.0] - 2022-03-17

Unity (Editor, Asset Store, & Packman)

Bug Fixes

  • Fix IUnityAdsShowCallback makes duplicate calls in Editor PlayMode

[4.0.1] - 2022-02-02

iOS

Bugfix

  • Fix crash that occurs when sdk attempts to invoke a callback that is null

Android

Change

  • Remove ARCore dependency
  • Fix for crash that occurs when using utilizing Acquire Optimization feature
  • Refined Google Play Store related data collection

Unity

Bugfix

  • Fix for crash that occurs when callback does not occur on main thread
  • Fix for crash that occurs when UnityAds is included in a tvOS build

[4.0.0] - 2021-11-30

iOS

Bugfix

  • Fix crash that occurs when commiting to metadata storage from multiple threads

Android

Bugfix

  • Prevent crash that would occur if Unity Ads is initialized with an empty activity

Unity

Bugfix

  • Fix Game Id textfields breaking in Windows
  • Remove ENABLE_EDITOR_GAME_SERVICES from Top Menu

[3.7.5] - 2021-07-20

Android

Fix a crash that can occur when re-initializing with null gameId

[3.7.3] - 2021-05-26

Unity (Editor, Asset Store, & Packman)

Bug Fixes

[Android] Fix crash related to IllegalStateException when showing ad [Android] Fix issue with attempting to load multiple ads at the same time causing load error [iOS] Fix for crash that could occur when placementId became null [iOS] Fixed warning when trying to access UIKit from background thread [Unity] Fix a bug that caused the default placement to be unable to show

[3.7.1] - 2021-03-31

Unity (Editor, Asset Store, & Packman)

Bug Fixes

[iOS] Fixed iOS memory consumption to decrease chance of impact to device performance

[3.7.0] - 2021-03-19

Unity (Editor, Asset Store, & Packman)

Features

Added callbacks for the Show method signature on public API.

Changes

Improved Load method callbacks to include an error message.

[3.6.2] - 2020-12-10

[Android] Fix a crash due to a ConcurrentModificationException

[3.6.1] - 2020-12-10

No changes from 3.6.0

[3.6.0] - 2020-12-08

No changes from 3.5.2

[3.5.2] - 2020-11-12

No changes from 3.5.1

[3.5.1] - 2020-11-05

Bug Fixes

[iOS] Address crash related to native metrics [iOS] Address crash when using UUID SKAdNetwork appsheet parameters

[3.5.0] - 2020-08-24

Unity (Editor, Asset Store, & Packman)

Features

[Android, iOS] Background download WebView Update

Changes

[Android] Update targetSdkVersion to 29 [Android, iOS, Unity] Update the Unity Ads SDK License

Bug Fixes

[Android] AdUnit View doesn't regain focus after a system popup [Android] Android background audio does not resume after ad closed [Android] End card showing blank white page [iOS] Ads automatically closing when press Done button in StoreKit on iOS14 [Unity] IUnityAdsListener interface methods are called twice in some devices

[3.4.9] - 2020-07-24

Unity (Editor, Asset Store, & Packman)

Bug Fixes

[Android] fix crash in Android API level 30 with getNetworkType [Unity] Error when working on unsupported platforms

[3.4.7] - 2020-06-09

Unity (Editor, Asset Store, & Packman)

  • No visible changes from 3.4.6

[3.4.6] - 2020-06-04

Unity (Editor, Asset Store, & Packman)

Bug Fixes

[Android] InitializationState Out of Memory Crash [Android] GooglePlayStore rejection due to unsafe SSL [Android] Android readFileBytes crash [iOS] ios ads not respecting mute [iOS] Crash when calling addDelegate [Unity] Error building on unsupported platform in 2020.1+ [Unity] Remove UnityEditor.Advertisement.dll

[3.4.5] - 2020-04-29

Unity (Editor, Asset Store, & Packman)

  • No visible changes from 3.4.4

[3.4.4] - 2020-03-02

Unity (Editor, Asset Store, & Packman)

Bug Fixes

[Editor] Fix missing reference to UnityEngine.UI

[3.4.2] - 2020-01-15

Unity (Editor, Asset Store, & Packman)

Bug Fixes

[Editor] No error callback is called when an invalid game id is used in playmode [Android] Fix onUnityAdsError Exception: No such proxy method [Android] Fix FatalException from BufferredInputStream.Read() that occurs on some Android devices [iOS] Fix UnityAdsCopyString and NSStringFromIl2CppString errors when building for debug [iOS] Fix Banner is unexpectedly scaled when force landscape mode

[3.4.1] - 2019-12-13

Unity (Editor, Asset Store, & Packman)

Bug Fixes

  • [Android] Fixed an issue where callbacks would not dispatch on android devices
  • [Editor Only] Fix an issue where callbacks would not fire in the editor after running playmode more than 1 time
  • [Editor Only] Fix an issue where the editor canvas would not display on top of all other objects in the scene
  • [Editor Only] Fix an issue where the placeholder gameobject was visible in the users scene

[3.4.0] - 2019-12-09

Unity (Editor, Asset Store, & Packman)

Deprecated Monetization class.

Features

UADSDK-231 - Print warning message in Asset Store package to upgrade to packman UADSDK-232 - Restore TestMode flag from services window in Unity 2020.1+

Bug Fixes

ABT-951 - Test ads in editor has buttons that don't stop click event propagation UADSDK-236 - OnUnityAdsReady only called once per placement when running in the Unity Editor. ABT-1057 - Google Play crash reports for SDK 3.3.1

iOS

Deprecated Monetization class.

Removed example app for Monetization.

Deprecation of initialize method with listener as a param in favor of initialize method

Bug Fixes

UADSDK-219 - Fix iOS isWiredHeadsetOn Memory Leak ABT-1032 - iOS callback unityAdsDidError is not triggered when initialize with invalid gameId ABT-1052 - [iOS] App Crash Rate increased after upgraded to SDK 3.3.0 ABT-1061 - IronSource: count duplicated impressions caused by third party

Android

Deprecated Monetization class.

Removed example app for Monetization.

Deprecation of initialize method with listener as a param in favor of initialize method without a listener.

Bug Fixes

ABT-933 - Google / Admob App Crashing in 3.1.0 UADSDK-238 - Listener.sendErrorEvent is broken on Android UADSDK-244 - Re-Init on Android always blocks for at least 10s ABT-1057 - Google Play crash reports for SDK 3.3.1 ABT-1061 - IronSource: count duplicated impressions caused by third party

Documentation updates

Monetization

  • Updated the Monetization Stats API:
    • Documented new API.
    • Added a migration guide from Applifier API.
    • New 408 error code.

Advertising

Programmatic

[3.3.0] - 2019-09-26

Unity (Editor, Asset Store, & Packman)

Fixed

  • Fixed an issue where callbacks would not be executed on the main thread
  • Fixed an issue where calling RemoveListener in a callback would cause a crash

iOS

Added

  • OS 13 update:
    • Deprecated UI webview. Due to Apple's changes, Unity Ads no longer supports iOS 7 and 8.
  • Banner optimization:
    • New banner API, featuring the UADSBannerView class.
    • The new API supports multiple banners in a single Placement, with flexible positioning.

Fixed

  • iOS 13 AppSheet crash fix

Android

Added

  • Banner optimization:
    • New banner API, featuring the BannerView class.
    • The new API supports multiple banners in a single Placement, with flexible positioning.

Fixed

  • WebView onRenderProcessGone crash fix

Documentation updates

Monetization

Advertising

  • Added a section on source bidding.
  • Added a section on app targeting.
  • Removed legacy dashboard and API guides, which are no longer supported.

Programmatic

[3.2.0] - 2019-07-22

Unity (Editor, Asset Store, & Packman)

Added

Fixed

  • In cases where you've installed both the package manager and Asset store versions of Unity Ads, the SDK now surfaces an error notifying you to remove one instance.
  • Fixed an Android java proxy usage issue for Unity versions below 2017. This fixes a multiple listeners crash.

iOS

Added

Android

Added

[3.1.1] - 2019-05-16

Added

  • Updated the Android and iOS binaries to 3.1.0.
  • Support for multiple listeners.
  • ASWebAuthenticationSession support.

Fixed

  • Banner memory leak.
  • GetDeviceId on Android SDK versions below 23.
  • Volume change event not properly captured on iOS.
  • USRVStorage JSON exception caught and handled.
  • Analytics onLevelUp taking a string instead of an integer.
  • Crash prevented in the AdUnitActivity.onPause event.
  • Playstation and Xbox no longer throw errors attempting to access UnityAdsSettings when building a Project that includes ads on other platforms.
  • Test mode resources folder moved to Editor-only scope.

[3.0.3] - 2019-03-15

Added

  • Updated the Android and iOS binaries.

Fixed

[3.0.2] - 2019-02-26

Added

  • Updated the Android and iOS binaries.

Fixed

[3.0.1] - 2019-01-25

Added

  • Integrated the Ads 3.0.1 SDK.

[2.3.2] - 2018-11-21

Added

  • Integrated the Ads 2.3.0 SDK with Unity 2019.X.

Fixed

[2.3.1] - 2018-11-15

Added

  • Updated to Ads 2.3.0 SDK.
  • Multithreaded Request API.
  • SendEvent API for Ads and IAP SDK communication.
  • New Unity integration.

[2.2.1] - 2017-04-23

Fixed

  • Fixed issues for iOS and Android.

[2.2.0] - 2017-03-22

Added

  • IAP Promotion support (iOS, Android).

Fixed

  • Several rare crashes (iOS).

Changed

  • Improved cache handling (iOS, Android).
  • Increased flexibility showing different ad formats (iOS, Android).