I updated everything to the latest Unity Editor. Also realized I had the wrong shaders on my hairs, those are fixed and the hairs look MUCH better!
15 KiB
Changelog
[4.4.2] - 2023-04-29
Unity
- Remove redirect pop-ups directing users to Unity Mediation.
Android
Bugfix
- Fixed a NullPointerException when Application Context is null for cached directory file path.
[4.4.1] - 2022-10-05
iOS
Feature
- Generate gmae session id and save to storage
Bugfix
- Add sdkVersion and sdkVersionName to minimal device reader
- Use Swift through reflection in obj-c
Android
Feature
- Add experiment to remove required gesture for media playback
- Generate sessionID the same way web view does and save it to unifiedconfig.data
Bugfix
- Fix ConfigurationReader if no remote nor local file are present. (#432)
- Fix potential crash in some flavour of Android 8.1 where TimeZone API has issues. (#433)
- Remove false error log message when missing applied rule for experiment object (#440)
Unity
Feature
- removed testmode from services window in versions of unity 2020 and higher
Bugfix
- added batchmode check to editor dialog popup
- Renamed Arial.ttf to LegacyRuntime.ttf for 2022.2 and above editor playmode support
[4.4.0] - 2022-09-06
No changes from previous version
[4.4.0] - 2022-09-01
iOS
Performance Improvements
- Network performance improvements
Android
Bugfix
- Add tags to new Load/Show metric where missing to avoid being discarded
- Align retry metric tags with iOS
- Move token type into TokenListenerState class
- Invert operation order to test if affecting token latency metric
- Fix BannerPosition being obfuscated by ProGuard
- Fix potential concurrency in Signals Storage when signals are collected in parallel. (#423)
- Revert Proguard rules. (#424)
Unity
Bugfix
- Fix sample app anchors to work in horizontal
- Update screenorientation API
- mediation migration copy changes
[4.3.0] - 2022-07-27
No changes from previous version
[4.3.0] - 2022-07-25
iOS
Feature
- Publishing to Artifactory
- Add support for additional identifiers for SKOverlayAppConfiguration
Bugfix
- Fix crash related to UADSTimer
- Fixed bug when show failed callback was fired when ad was closed at the start of show
Android
Feature
- Adjusted Proguard rules for obfuscation (#225)
- Introduce Privacy request before configuration Request (#317)
- Introduce UnityAdsShowError.TIMEOUT when not able to show under specified time frame. (#334)
Bugfix
- Fix potential NPE when receiving null as purchase list for acquire optimization. (#311)
- Make Load and Show timeouts lifecycle aware
- Add metrics for retries in config and webview
- Fix retry metric tags overriding others instead of merging
- Remove the use of setAppCacheEnabled
Unity
Feature
- Remove toggle button from project settings ads window
Bugfix
- Project Settings window fix 2022.1f1
[4.2.1] - 2022-05-11
No changes from previous version
[4.2.1] - 2022-05-11
iOS
Bugfix
- Fix crash related to UADSTimer
[4.2.0] - 2022-05-06
Unity (Editor, Asset Store, & Packman)
Features
- Add Sample app
Bug Fixes
- UADSDK-1608 Show Listener now returns appropriate callback state (benlangerak)
- UADSDK-1785 Ensure callbacks are fired on the main thread (benlangerak)
[4.1.0] - 2022-03-17
Unity (Editor, Asset Store, & Packman)
Bug Fixes
- Fix IUnityAdsShowCallback makes duplicate calls in Editor PlayMode
[4.0.1] - 2022-02-02
iOS
Bugfix
- Fix crash that occurs when sdk attempts to invoke a callback that is null
Android
Change
- Remove ARCore dependency
- Fix for crash that occurs when using utilizing Acquire Optimization feature
- Refined Google Play Store related data collection
Unity
Bugfix
- Fix for crash that occurs when callback does not occur on main thread
- Fix for crash that occurs when UnityAds is included in a tvOS build
[4.0.0] - 2021-11-30
iOS
Bugfix
- Fix crash that occurs when commiting to metadata storage from multiple threads
Android
Bugfix
- Prevent crash that would occur if Unity Ads is initialized with an empty activity
Unity
Bugfix
- Fix Game Id textfields breaking in Windows
- Remove ENABLE_EDITOR_GAME_SERVICES from Top Menu
[3.7.5] - 2021-07-20
Android
Fix a crash that can occur when re-initializing with null gameId
[3.7.3] - 2021-05-26
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Android] Fix crash related to IllegalStateException when showing ad [Android] Fix issue with attempting to load multiple ads at the same time causing load error [iOS] Fix for crash that could occur when placementId became null [iOS] Fixed warning when trying to access UIKit from background thread [Unity] Fix a bug that caused the default placement to be unable to show
[3.7.1] - 2021-03-31
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[iOS] Fixed iOS memory consumption to decrease chance of impact to device performance
[3.7.0] - 2021-03-19
Unity (Editor, Asset Store, & Packman)
Features
Added callbacks for the Show method signature on public API.
Changes
Improved Load method callbacks to include an error message.
[3.6.2] - 2020-12-10
[Android] Fix a crash due to a ConcurrentModificationException
[3.6.1] - 2020-12-10
No changes from 3.6.0
[3.6.0] - 2020-12-08
No changes from 3.5.2
[3.5.2] - 2020-11-12
No changes from 3.5.1
[3.5.1] - 2020-11-05
Bug Fixes
[iOS] Address crash related to native metrics [iOS] Address crash when using UUID SKAdNetwork appsheet parameters
[3.5.0] - 2020-08-24
Unity (Editor, Asset Store, & Packman)
Features
[Android, iOS] Background download WebView Update
Changes
[Android] Update targetSdkVersion to 29 [Android, iOS, Unity] Update the Unity Ads SDK License
Bug Fixes
[Android] AdUnit View doesn't regain focus after a system popup [Android] Android background audio does not resume after ad closed [Android] End card showing blank white page [iOS] Ads automatically closing when press Done button in StoreKit on iOS14 [Unity] IUnityAdsListener interface methods are called twice in some devices
[3.4.9] - 2020-07-24
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Android] fix crash in Android API level 30 with getNetworkType [Unity] Error when working on unsupported platforms
[3.4.7] - 2020-06-09
Unity (Editor, Asset Store, & Packman)
- No visible changes from 3.4.6
[3.4.6] - 2020-06-04
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Android] InitializationState Out of Memory Crash [Android] GooglePlayStore rejection due to unsafe SSL [Android] Android readFileBytes crash [iOS] ios ads not respecting mute [iOS] Crash when calling addDelegate [Unity] Error building on unsupported platform in 2020.1+ [Unity] Remove UnityEditor.Advertisement.dll
[3.4.5] - 2020-04-29
Unity (Editor, Asset Store, & Packman)
- No visible changes from 3.4.4
[3.4.4] - 2020-03-02
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Editor] Fix missing reference to UnityEngine.UI
[3.4.2] - 2020-01-15
Unity (Editor, Asset Store, & Packman)
Bug Fixes
[Editor] No error callback is called when an invalid game id is used in playmode [Android] Fix onUnityAdsError Exception: No such proxy method [Android] Fix FatalException from BufferredInputStream.Read() that occurs on some Android devices [iOS] Fix UnityAdsCopyString and NSStringFromIl2CppString errors when building for debug [iOS] Fix Banner is unexpectedly scaled when force landscape mode
[3.4.1] - 2019-12-13
Unity (Editor, Asset Store, & Packman)
Bug Fixes
- [Android] Fixed an issue where callbacks would not dispatch on android devices
- [Editor Only] Fix an issue where callbacks would not fire in the editor after running playmode more than 1 time
- [Editor Only] Fix an issue where the editor canvas would not display on top of all other objects in the scene
- [Editor Only] Fix an issue where the placeholder gameobject was visible in the users scene
[3.4.0] - 2019-12-09
Unity (Editor, Asset Store, & Packman)
Deprecated Monetization class.
Features
UADSDK-231 - Print warning message in Asset Store package to upgrade to packman UADSDK-232 - Restore TestMode flag from services window in Unity 2020.1+
Bug Fixes
ABT-951 - Test ads in editor has buttons that don't stop click event propagation UADSDK-236 - OnUnityAdsReady only called once per placement when running in the Unity Editor. ABT-1057 - Google Play crash reports for SDK 3.3.1
iOS
Deprecated Monetization class.
Removed example app for Monetization.
Deprecation of initialize method with listener as a param in favor of initialize method
Bug Fixes
UADSDK-219 - Fix iOS isWiredHeadsetOn Memory Leak ABT-1032 - iOS callback unityAdsDidError is not triggered when initialize with invalid gameId ABT-1052 - [iOS] App Crash Rate increased after upgraded to SDK 3.3.0 ABT-1061 - IronSource: count duplicated impressions caused by third party
Android
Deprecated Monetization class.
Removed example app for Monetization.
Deprecation of initialize method with listener as a param in favor of initialize method without a listener.
Bug Fixes
ABT-933 - Google / Admob App Crashing in 3.1.0 UADSDK-238 - Listener.sendErrorEvent is broken on Android UADSDK-244 - Re-Init on Android always blocks for at least 10s ABT-1057 - Google Play crash reports for SDK 3.3.1 ABT-1061 - IronSource: count duplicated impressions caused by third party
Documentation updates
Monetization
- Updated the Monetization Stats API:
- Documented new API.
- Added a migration guide from Applifier API.
- New 408 error code.
Advertising
- Audience Pinpointer is now self-serve on the Acquire dashboard.
- Updated the server-to-server install tracking guide.
Programmatic
- Added the
bAge
field to contextual data.
[3.3.0] - 2019-09-26
Unity (Editor, Asset Store, & Packman)
Fixed
- Fixed an issue where callbacks would not be executed on the main thread
- Fixed an issue where calling RemoveListener in a callback would cause a crash
iOS
Added
- OS 13 update:
- Deprecated UI webview. Due to Apple's changes, Unity Ads no longer supports iOS 7 and 8.
- Banner optimization:
- New banner API, featuring the
UADSBannerView
class. - The new API supports multiple banners in a single Placement, with flexible positioning.
- New banner API, featuring the
Fixed
- iOS 13 AppSheet crash fix
Android
Added
- Banner optimization:
- New banner API, featuring the
BannerView
class. - The new API supports multiple banners in a single Placement, with flexible positioning.
- New banner API, featuring the
Fixed
- WebView onRenderProcessGone crash fix
Documentation updates
Monetization
- Added a FAQ section for Authorized Sellers for Apps (
app-ads.txt
), which is now supported.
Advertising
- Added a section on source bidding.
- Added a section on app targeting.
- Removed legacy dashboard and API guides, which are no longer supported.
Programmatic
- Added Open Measurement (OM) support fields, including:
- Added
app.publisher
field. - Added the
bAge
(blocked age rating) field.
Legal
- Updated GDPR compliance to reflect Unity's opt-in approach to consent.
[3.2.0] - 2019-07-22
Unity (Editor, Asset Store, & Packman)
Added
- Added OMID viewability integration. Unity is now IAB certified with VAST viewability.
Fixed
- In cases where you've installed both the package manager and Asset store versions of Unity Ads, the SDK now surfaces an error notifying you to remove one instance.
- Fixed an Android java proxy usage issue for Unity versions below 2017. This fixes a multiple listeners crash.
iOS
Added
- Added OMID viewability integration. Unity is now IAB certified with VAST viewability.
Android
Added
- Added OMID viewability integration. Unity is now IAB certified with VAST viewability.
[3.1.1] - 2019-05-16
Added
- Updated the Android and iOS binaries to 3.1.0.
- Support for multiple listeners.
ASWebAuthenticationSession
support.
Fixed
- Banner memory leak.
GetDeviceId
on Android SDK versions below 23.- Volume change event not properly captured on iOS.
USRVStorage
JSON exception caught and handled.- Analytics
onLevelUp
taking a string instead of an integer. - Crash prevented in the
AdUnitActivity.onPause
event. - Playstation and Xbox no longer throw errors attempting to access
UnityAdsSettings
when building a Project that includes ads on other platforms. - Test mode resources folder moved to Editor-only scope.
[3.0.3] - 2019-03-15
Added
- Updated the Android and iOS binaries.
Fixed
- https://fogbugz.unity3d.com/f/cases/1115398/
- Uncaught exception for purchasing integration on iOS.
[3.0.2] - 2019-02-26
Added
- Updated the Android and iOS binaries.
Fixed
[3.0.1] - 2019-01-25
Added
- Integrated the Ads 3.0.1 SDK.
[2.3.2] - 2018-11-21
Added
- Integrated the Ads 2.3.0 SDK with Unity 2019.X.
Fixed
[2.3.1] - 2018-11-15
Added
- Updated to Ads 2.3.0 SDK.
- Multithreaded Request API.
SendEvent
API for Ads and IAP SDK communication.- New Unity integration.
[2.2.1] - 2017-04-23
Fixed
- Fixed issues for iOS and Android.
[2.2.0] - 2017-03-22
Added
- IAP Promotion support (iOS, Android).
Fixed
- Several rare crashes (iOS).
Changed
- Improved cache handling (iOS, Android).
- Increased flexibility showing different ad formats (iOS, Android).