b486678290
Library -Artifacts
224 lines
7.8 KiB
C#
224 lines
7.8 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEditor.IMGUI.Controls;
|
|
using UnityEngine;
|
|
using UnityEngine.Playables;
|
|
using UnityEngine.Timeline;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
class TimelineDataSource : TreeViewDataSource
|
|
{
|
|
readonly TimelineWindow m_TimelineWindow;
|
|
readonly TimelineTreeViewGUI m_ParentGUI;
|
|
|
|
public List<TimelineTrackBaseGUI> allTrackGuis { get; private set; }
|
|
|
|
TreeViewItem treeroot
|
|
{
|
|
get { return m_RootItem; }
|
|
}
|
|
|
|
public TimelineDataSource(TimelineTreeViewGUI parentGUI, TreeViewController treeView, TimelineWindow sequencerWindow)
|
|
: base(treeView)
|
|
{
|
|
m_TreeView.useExpansionAnimation = false;
|
|
m_TimelineWindow = sequencerWindow;
|
|
m_ParentGUI = parentGUI;
|
|
FetchData();
|
|
}
|
|
|
|
public override bool IsExpanded(TreeViewItem item)
|
|
{
|
|
if (!IsExpandable(item))
|
|
return true;
|
|
|
|
return IsExpanded(item.id);
|
|
}
|
|
|
|
public override bool IsExpandable(TreeViewItem item)
|
|
{
|
|
var expandable = false;
|
|
|
|
var track = item as TimelineTrackBaseGUI;
|
|
|
|
if (track != null)
|
|
expandable = track.expandable;
|
|
|
|
return expandable && item.hasChildren;
|
|
}
|
|
|
|
public sealed override void FetchData()
|
|
{
|
|
// create root item
|
|
m_RootItem = new TimelineGroupGUI(m_TreeView, m_ParentGUI, 1, 0, null, "root", null, true);
|
|
|
|
var tree = new Dictionary<TrackAsset, TimelineTrackBaseGUI>();
|
|
|
|
var filteredView = m_TimelineWindow.state.editSequence.asset.trackObjects;
|
|
allTrackGuis = new List<TimelineTrackBaseGUI>(filteredView.Count());
|
|
|
|
foreach (var t in filteredView)
|
|
{
|
|
CreateItem(t, ref tree, filteredView.OfType<TrackAsset>(), m_RootItem);
|
|
}
|
|
|
|
m_NeedRefreshRows = true;
|
|
|
|
SetExpanded(m_RootItem, true);
|
|
}
|
|
|
|
TimelineTrackBaseGUI CreateItem(ScriptableObject scriptableObject, ref Dictionary<TrackAsset, TimelineTrackBaseGUI> tree, IEnumerable<TrackAsset> selectedRows, TreeViewItem parentTreeViewItem)
|
|
{
|
|
// if a script doesn't load correctly, the trackAsset will be NULL, but the scriptableObject __should_ be intact (but == null will be true)
|
|
var trackAsset = scriptableObject as TrackAsset;
|
|
|
|
if (tree == null)
|
|
throw new ArgumentNullException("tree");
|
|
|
|
if (selectedRows == null)
|
|
throw new ArgumentNullException("selectedRows");
|
|
|
|
if (trackAsset != null && tree.ContainsKey(trackAsset))
|
|
return tree[trackAsset];
|
|
|
|
TimelineTrackBaseGUI parentItem = parentTreeViewItem as TimelineTrackBaseGUI;
|
|
|
|
// should we create the parent?
|
|
TrackAsset parentTrack = trackAsset != null ? (trackAsset.parent as TrackAsset) : null;
|
|
if (trackAsset != null && parentTrack != null && selectedRows.Contains(parentTrack))
|
|
{
|
|
parentItem = CreateItem(parentTrack, ref tree, selectedRows, parentTreeViewItem);
|
|
}
|
|
|
|
int theDepth = -1;
|
|
if (parentItem != null)
|
|
theDepth = parentItem.depth;
|
|
theDepth++;
|
|
|
|
TimelineTrackBaseGUI newItem;
|
|
if (trackAsset == null)
|
|
{
|
|
PlayableAsset parent = m_TimelineWindow.state.editSequence.asset;
|
|
if (parentItem != null && parentItem.track != null)
|
|
parent = parentItem.track;
|
|
|
|
newItem = new TimelineTrackErrorGUI(m_TreeView, m_ParentGUI, 0, theDepth, parentItem, "ERROR", scriptableObject, parent);
|
|
}
|
|
else if (trackAsset.GetType() != typeof(GroupTrack))
|
|
{
|
|
newItem = new TimelineTrackGUI(m_TreeView, m_ParentGUI, trackAsset.GetInstanceID(), theDepth, parentItem, trackAsset.name, trackAsset);
|
|
}
|
|
else
|
|
{
|
|
newItem = new TimelineGroupGUI(m_TreeView, m_ParentGUI, trackAsset.GetInstanceID(), theDepth, parentItem, trackAsset.name, trackAsset, false);
|
|
}
|
|
|
|
allTrackGuis.Add(newItem);
|
|
|
|
if (parentItem != null)
|
|
{
|
|
if (parentItem.children == null)
|
|
parentItem.children = new List<TreeViewItem>();
|
|
parentItem.children.Add(newItem);
|
|
SetExpanded(newItem, trackAsset.IsCollapsed());
|
|
}
|
|
else
|
|
{
|
|
m_RootItem = newItem;
|
|
SetExpanded(m_RootItem, true);
|
|
}
|
|
|
|
if (trackAsset != null)
|
|
tree[trackAsset] = newItem;
|
|
|
|
var actorAsAnimTrack = newItem.track as AnimationTrack;
|
|
bool isEditableInfiniteClip = actorAsAnimTrack != null && actorAsAnimTrack.ShouldShowInfiniteClipEditor();
|
|
if (isEditableInfiniteClip)
|
|
{
|
|
if (newItem.children == null)
|
|
newItem.children = new List<TreeViewItem>();
|
|
}
|
|
else if (trackAsset != null)
|
|
{
|
|
// check if clips on this track have animation, if so we inline a animationEditorTrack
|
|
bool clipHasAnimatableAnimationCurves = false;
|
|
|
|
for (var i = 0; i != newItem.track.clips.Length; ++i)
|
|
{
|
|
var curveClip = newItem.track.clips[i].curves;
|
|
var animationClip = newItem.track.clips[i].animationClip;
|
|
|
|
// prune out clip with zero curves
|
|
if (curveClip != null && curveClip.empty)
|
|
curveClip = null;
|
|
|
|
if (animationClip != null && animationClip.empty)
|
|
animationClip = null;
|
|
|
|
// prune out clips coming from FBX
|
|
if (animationClip != null && ((animationClip.hideFlags & HideFlags.NotEditable) != 0))
|
|
animationClip = null;
|
|
|
|
if (!newItem.track.clips[i].recordable)
|
|
animationClip = null;
|
|
|
|
clipHasAnimatableAnimationCurves = (curveClip != null) || (animationClip != null);
|
|
if (clipHasAnimatableAnimationCurves)
|
|
break;
|
|
}
|
|
|
|
if (clipHasAnimatableAnimationCurves)
|
|
{
|
|
if (newItem.children == null)
|
|
newItem.children = new List<TreeViewItem>();
|
|
}
|
|
}
|
|
|
|
if (trackAsset != null)
|
|
{
|
|
// Here we are using the internal subTrackObject so we can properly handle tracks whose script
|
|
// can't load (via ScriptableObject)
|
|
foreach (var subTrack in trackAsset.subTracksObjects)
|
|
{
|
|
CreateItem(subTrack, ref tree, selectedRows, newItem);
|
|
}
|
|
}
|
|
return newItem;
|
|
}
|
|
|
|
public override bool CanBeParent(TreeViewItem item)
|
|
{
|
|
// will prevent track becoming subtracks via dragging
|
|
TimelineTrackGUI track = item as TimelineTrackGUI;
|
|
if (track != null)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
public void ExpandItems(TreeViewItem item)
|
|
{
|
|
if (treeroot == item)
|
|
{
|
|
SetExpanded(treeroot, true);
|
|
}
|
|
|
|
TimelineGroupGUI gui = item as TimelineGroupGUI;
|
|
if (gui != null && gui.track != null)
|
|
{
|
|
SetExpanded(item, !gui.track.IsCollapsed());
|
|
}
|
|
|
|
if (item.children != null)
|
|
{
|
|
for (int c = 0; c < item.children.Count; c++)
|
|
{
|
|
ExpandItems(item.children[c]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|