using UnityEngine; using System.Collections; using System.Collections.Generic; using DigitalOpus.MB.Core; public class MB3_BatchPrefabBaker : MonoBehaviour { public MB2_LogLevel LOG_LEVEL = MB2_LogLevel.info; [System.Serializable] public class MB3_PrefabBakerRow{ public GameObject sourcePrefab; public GameObject resultPrefab; } public MB3_PrefabBakerRow[] prefabRows; public string outputPrefabFolder; }