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serializedVersion: 3 time: 1 value: {x: -0.16101916, y: 0.0000000013563575, z: 4.2136397e-10, w: 0.9869513} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.90409625, y: -0.00000005100583, z: -0.00000010799495, w: 0.42732888} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.90409625, y: -0.00000005100583, z: -0.00000010799495, w: 0.42732888} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.017573915, y: 0.5415795, z: 0.8398216, w: 0.032902565} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.017573915, y: 0.5415795, z: 0.8398216, w: 0.032902565} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.01757395, y: 0.54157954, z: 0.8398215, w: -0.03290286} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.01757395, y: 0.54157954, z: 0.8398215, w: -0.03290286} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.013288087, y: 0.768994, z: 0.6377024, w: 0.04251417} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.013288087, y: 0.768994, z: 0.6377024, w: 0.04251417} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.71664464, y: -0.08321854, z: -0.12685971, w: 0.6807362} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.71664464, y: -0.08321854, z: -0.12685971, w: 0.6807362} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5498785, y: 0.10785661, z: -0.14541641, w: 0.81538624} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.74002784, y: -0.11105117, z: -0.09327999, w: 0.6567536} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.74002784, y: -0.11105117, z: -0.09327999, w: 0.6567536} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5364388, y: 0.100794844, z: -0.24521665, w: 0.8012132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.5364388, y: 0.100794844, z: -0.24521665, w: 0.8012132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.6759038, y: -0.0049012173, z: -0.13195398, w: 0.72506434} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.6759038, y: -0.0049012173, z: -0.13195398, w: 0.72506434} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L/f_middle.03.L - 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curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.69345224, y: 0.1385991, z: 0.1089239, w: 0.69860566} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.69345224, y: 0.1385991, z: 0.1089239, w: 0.69860566} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.5355059, y: -0.12830707, z: 0.24311422, w: 0.79854006} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.5355059, y: -0.12830707, z: 0.24311422, w: 0.79854006} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.6933311, y: -0.09049024, z: 0.10385303, w: 0.7073316} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.6933311, y: -0.09049024, z: 0.10385303, w: 0.7073316} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R/f_ring.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.991594, y: -0.052988295, z: 0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.991594, y: -0.052988295, z: 0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.053793274, y: -0.23298469, z: 0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.053793274, y: -0.23298469, z: 0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.58053154, y: 0.03397243, z: 0.14658737, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.58053154, y: 0.03397243, z: 0.14658737, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.042842127, y: 0.08421375, z: -0.03644597, w: 0.994859} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.042842127, y: 0.08421375, z: -0.03644597, w: 0.994859} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L/toe.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.991594, y: 0.052988295, z: -0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.991594, y: 0.052988295, z: -0.11550543, w: -0.024333619} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.053793274, y: 0.23298469, z: -0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.053793274, y: 0.23298469, z: -0.00061722746, w: 0.97099125} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.58053154, y: -0.033972066, z: -0.14658776, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.58053154, y: -0.033972066, z: -0.14658776, w: 0.8002132} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.04284207, y: -0.08421482, z: 0.03644605, w: 0.99485886} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.04284207, y: -0.08421482, z: 0.03644605, w: 0.99485886} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R/foot.R/toe.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.14481957, y: -0.53510004, z: -0.12180717, w: 0.82332146} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - serializedVersion: 3 time: 0.08 value: {x: -0.14481957, y: -0.53510004, z: -0.12180717, w: 0.82332146} inSlope: {x: 0, y: 0, z: 0, w: 0} outSlope: {x: 0, y: 0, z: 0, w: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334, w: 0.33333334} - 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serializedVersion: 3 time: 1 value: {x: -6.5192574e-11, y: -0.009450097, z: 1.314586} inSlope: {x: -0, y: -0.06270738, z: -0.030642731} outSlope: {x: -0, y: -0.06270738, z: -0.030642731} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 6.1799524e-17, y: 0.22401665, z: 0.00000010617077} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 6.1799524e-17, y: 0.22401665, z: 0.00000010617077} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.1275703e-16, y: 0.086639486, z: -0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1.1275703e-16, y: 0.086639486, z: -0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -2.8449465e-16, y: 0.19496119, z: -0.00000014156103} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -2.8449465e-16, y: 0.19496119, z: -0.00000014156103} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1 - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 5.512086e-17, y: 0.000000063329935, z: 0.00000010058284} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -5.920197e-17, y: 0.30419248, z: -0.00000007636845} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -5.920197e-17, y: 0.30419248, z: -0.00000007636845} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 9.246033e-17, y: 0.14221452, z: 0.000000022351742} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 9.246033e-17, y: 0.14221452, z: 0.000000022351742} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.08500865e-11, y: 0.009028526, z: 0.023892786} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1.08500865e-11, y: 0.009028526, z: 0.023892786} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000006579798, y: 0.046616748, z: 0.027597696} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.000000006579798, y: 0.046616748, z: 0.027597696} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 4.2632564e-14, y: 0.041559994, z: 0.00000006146729} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 4.2632564e-14, y: 0.041559994, z: 0.00000006146729} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -5.595524e-14, y: 0.028885655, z: -0.00000013783574} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -5.595524e-14, y: 0.028885655, z: -0.00000013783574} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod/tongue_tip - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.041037492, y: 0.05403413, z: 0.116986975} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000048428774, y: 0.23493043, z: 0.00000015692785} inSlope: {x: -0.00000009313226, y: -0, z: -0.00000028731293} outSlope: {x: -0.00000009313226, y: -0, z: -0.00000028731293} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000044703484, y: 0.23493047, z: -0.00000013038516} inSlope: {x: -0.00000009313229, y: -0, z: -0.00000028731296} outSlope: {x: -0.00000009313229, y: -0, z: -0.00000028731296} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000024586916, y: 0.35595793, z: 0.000000026077032} inSlope: {x: 0.00000036507828, y: -0, z: -0.00000011920927} outSlope: {x: 0.00000036507828, y: -0, z: -0.00000011920927} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.00000011920929, y: 0.35595787, z: -0.00000009313226} inSlope: {x: 0.00000036507845, y: -0, z: -0.00000011920929} outSlope: {x: 0.00000036507845, y: -0, z: -0.00000011920929} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000013038516, y: 0.36738592, z: -0.000000044703484} inSlope: {x: 0.00000015646222, y: -0, z: -0.0000000074505735} outSlope: {x: 0.00000015646222, y: -0, z: -0.0000000074505735} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.000000026077032, y: 0.36738583, z: -0.000000052154064} inSlope: {x: 0.00000015646218, y: -0, z: -0.0000000074505695} outSlope: {x: 0.00000015646218, y: -0, z: -0.0000000074505695} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.03977315, y: 0.06299564, z: 0.0022445768} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.03977315, y: 0.06299564, z: 0.0022445768} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000011920929, y: 0.048179924, z: 0.000000079046} inSlope: {x: -0.00000014901165, y: -0, z: -0.00000011350494} outSlope: {x: -0.00000014901165, y: -0, z: -0.00000011350494} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000029802322, y: 0.04817988, z: -0.000000034458935} inSlope: {x: -0.00000014901161, y: -0, z: -0.00000011350497} outSlope: {x: -0.00000014901161, y: -0, z: -0.00000011350497} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000007450581, y: 0.056767814, z: -0.00000032410026} inSlope: {x: -0.00000001490117, y: -0, z: 0.00000034924597} outSlope: {x: -0.00000001490117, y: -0, z: 0.00000034924597} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000022351742, y: 0.056767855, z: 0.00000002514571} inSlope: {x: -0.000000014901183, y: -0, z: 0.00000034924597} outSlope: {x: -0.000000014901183, y: -0, z: 0.00000034924597} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L/thumb.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.028441198, y: 0.15880695, z: 0.014216438} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.028441198, y: 0.15880695, z: 0.014216438} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000044703484, y: 0.0402397, z: 0.00000014901161} inSlope: {x: 0.00000019557778, y: 0.00000009313226, z: -0.00000020489104} outSlope: {x: 0.00000019557778, y: 0.00000009313226, z: -0.00000020489104} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.00000015087426, y: 0.04023975, z: -0.000000055879354} inSlope: {x: 0.00000019557785, y: 0.00000009313221, z: -0.00000020489092} outSlope: {x: 0.00000019557785, y: 0.00000009313221, z: -0.00000020489092} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000011920929, y: 0.036421478, z: -0.000000014901161} inSlope: {x: -0.000000072643225, y: -0.00000027939677, z: -0.00000002235172} outSlope: {x: -0.000000072643225, y: -0.00000027939677, z: -0.00000002235172} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.00000004656613, y: 0.036421236, z: -0.000000037252903} inSlope: {x: -0.00000007264319, y: -0.00000027939663, z: -0.000000022351708} outSlope: {x: -0.00000007264319, y: -0.00000027939663, z: -0.000000022351708} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L/f_index.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.0019544363, y: 0.15705615, z: 0.010421142} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.0019544363, y: 0.15705615, z: 0.010421142} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000014901161, y: 0.05314499, z: 0.00000012665987} inSlope: {x: -0.00000021141022, y: 0.00000009313226, z: -0.00000014342376} outSlope: {x: -0.00000021141022, y: 0.00000009313226, z: -0.00000014342376} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.00000022631139, y: 0.053145044, z: -0.000000016763806} inSlope: {x: -0.00000021141015, y: 0.00000009313221, z: -0.00000014342369} outSlope: {x: -0.00000021141015, y: 0.00000009313221, z: -0.00000014342369} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000029802322, y: 0.042023167, z: -0.000000029802322} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000029802322, y: 0.042023167, z: -0.000000029802322} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L/f_middle.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.049151912, y: 0.12720498, z: 0.0205122} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.049151912, y: 0.12720498, z: 0.0205122} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000010430813, y: 0.032778874, z: -0.00000013411045} inSlope: {x: -0.00000003352767, y: -0.00000009313226, z: 0.0000002570449} outSlope: {x: -0.00000003352767, y: -0.00000009313226, z: 0.0000002570449} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.00000013783574, y: 0.032778792, z: 0.00000012293458} inSlope: {x: -0.00000003352765, y: -0.00000009313221, z: 0.0000002570451} outSlope: {x: -0.00000003352765, y: -0.00000009313221, z: 0.0000002570451} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000014156103, y: 0.024262816, z: -0.000000018626451} inSlope: {x: 0.00000011839454, y: 0.00000009313226, z: 0.0000000037252867} outSlope: {x: 0.00000011839454, y: 0.00000009313226, z: 0.0000000037252867} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000023166649, y: 0.024262913, z: -0.000000014901161} inSlope: {x: 0.00000011839439, y: 0.00000009313221, z: 0.0000000037252847} outSlope: {x: 0.00000011839439, y: 0.00000009313221, z: 0.0000000037252847} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L/f_pinky.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.029148519, y: 0.14597154, z: 0.01169911} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.029148519, y: 0.14597154, z: 0.01169911} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000059604645, y: 0.046605885, z: 0.00000013783574} inSlope: {x: -0.000000083818996, y: -0, z: -0.00000036321595} outSlope: {x: -0.000000083818996, y: -0, z: -0.00000036321595} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000024214387, y: 0.046605904, z: -0.00000022538006} inSlope: {x: -0.00000008381904, y: -0, z: -0.00000036321575} outSlope: {x: -0.00000008381904, y: -0, z: -0.00000036321575} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000011175871, y: 0.038419336, z: 0.000000052154064} inSlope: {x: 0.00000012665993, y: -0, z: -0.000000014901147} outSlope: {x: 0.00000012665993, y: -0, z: -0.000000014901147} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.00000023841858, y: 0.038419325, z: 0.000000037252903} inSlope: {x: 0.00000012665986, y: -0, z: -0.000000014901139} outSlope: {x: 0.00000012665986, y: -0, z: -0.000000014901139} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L/f_ring.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.032329496, y: 0.20782134, z: 0.045458123} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.0000000030267984, y: 0.23493046, z: 0.00000021971573} inSlope: {x: -0.000000008149071, y: -0, z: -0.00000034358152} outSlope: {x: -0.000000008149071, y: -0, z: -0.00000034358152} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000011175871, y: 0.2349305, z: -0.0000001238659} inSlope: {x: -0.000000008149077, y: -0, z: -0.0000003435817} outSlope: {x: -0.000000008149077, y: -0, z: -0.0000003435817} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000014901161, y: 0.35595787, z: -0.000000037252903} inSlope: {x: -0.000000067055204, y: -0, z: 0.00000011920927} outSlope: {x: -0.000000067055204, y: -0, z: 0.00000011920927} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.00000008195639, y: 0.35595787, z: 0.00000008195639} inSlope: {x: -0.0000000670553, y: -0, z: 0.00000011920929} outSlope: {x: -0.0000000670553, y: -0, z: 0.00000011920929} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000024214387, y: 0.36738595, z: -0.000000038184226} inSlope: {x: -0.00000000558793, y: -0, z: -0.000000058673333} outSlope: {x: -0.00000000558793, y: -0, z: -0.000000058673333} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.000000018626451, y: 0.36738598, z: -0.00000009685755} inSlope: {x: -0.000000005587927, y: -0, z: -0.00000005867339} outSlope: {x: -0.000000005587927, y: -0, z: -0.00000005867339} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.03977307, y: 0.06299536, z: 0.002244711} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.03977307, y: 0.06299536, z: 0.002244711} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000029802322, y: 0.04817988, z: -0.00000006053597} inSlope: {x: -0.000000014901147, y: -0, z: 0.00000019557778} outSlope: {x: -0.000000014901147, y: -0, z: 0.00000019557778} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000044703484, y: 0.04817988, z: 0.00000013504177} inSlope: {x: -0.000000014901139, y: -0, z: 0.00000019557785} outSlope: {x: -0.000000014901139, y: -0, z: 0.00000019557785} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000074505806, y: 0.05676789, z: -0.000000031664968} inSlope: {x: 0.00000006332996, y: -0.00000009313226, z: 0.0000000037252867} outSlope: {x: 0.00000006332996, y: -0.00000009313226, z: 0.0000000037252867} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000011175871, y: 0.05676783, z: -0.000000027939677} inSlope: {x: 0.00000006332993, y: -0.00000009313221, z: 0.0000000037252847} outSlope: {x: 0.00000006332993, y: -0.00000009313221, z: 0.0000000037252847} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R/thumb.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.028441142, y: 0.15880685, z: 0.014216527} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.028441142, y: 0.15880685, z: 0.014216527} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000012572855, y: 0.04023975, z: -0.00000008940697} inSlope: {x: -0.00000008475034, y: 0.00000009313226, z: 0.00000012665993} outSlope: {x: -0.00000008475034, y: 0.00000009313226, z: 0.00000012665993} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - 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serializedVersion: 3 time: 1 value: {x: 0.00000014156103, y: 0.036421515, z: -0.0000000037252903} inSlope: {x: 0.00000024214395, y: -0.00000009313221, z: -0.000000033527613} outSlope: {x: 0.00000024214395, y: -0.00000009313221, z: -0.000000033527613} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R/f_index.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.0019545332, y: 0.15705594, z: 0.010421276} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.0019545332, y: 0.15705594, z: 0.010421276} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R - 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serializedVersion: 3 time: 0 value: {x: -0.00000008754432, y: 0.042023465, z: -0.000000059604645} inSlope: {x: 0.00000012479724, y: -0.00000018626451, z: -0} outSlope: {x: 0.00000012479724, y: -0.00000018626451, z: -0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.000000037252903, y: 0.042023286, z: -0.000000059604645} inSlope: {x: 0.00000012479727, y: -0.00000018626442, z: -0} outSlope: {x: 0.00000012479727, y: -0.00000018626442, z: -0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R/f_middle.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.04915183, y: 0.12720479, z: 0.020512283} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.04915183, y: 0.12720479, z: 0.020512283} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000010058284, y: 0.032778934, z: -0.00000010430813} inSlope: {x: 0.000000009313261, y: -0, z: -0.000000013038459} outSlope: {x: 0.000000009313261, y: -0, z: -0.000000013038459} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.000000109896064, y: 0.032778952, z: -0.000000117346644} inSlope: {x: 0.000000009313256, y: -0, z: -0.000000013038452} outSlope: {x: 0.000000009313256, y: -0, z: -0.000000013038452} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.00000014156103, y: 0.02426286, z: 0.00000011920929} inSlope: {x: -0.00000026263294, y: -0.00000009313226, z: -0.00000005587939} outSlope: {x: -0.00000026263294, y: -0.00000009313226, z: -0.00000005587939} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.00000012107193, y: 0.02426279, z: 0.000000063329935} inSlope: {x: -0.00000026263297, y: -0.00000009313221, z: -0.00000005587936} outSlope: {x: -0.00000026263297, y: -0.00000009313221, z: -0.00000005587936} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R/f_pinky.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.029148586, y: 0.1459713, z: 0.011699215} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.029148586, y: 0.1459713, z: 0.011699215} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000022980385, y: 0.046605825, z: 0} inSlope: {x: 0.00000021117756, y: 0.00000009313226, z: -0.00000016577542} outSlope: {x: 0.00000021117756, y: 0.00000009313226, z: -0.00000016577542} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000018626451, y: 0.04660588, z: -0.00000016577542} inSlope: {x: 0.00000021117741, y: 0.00000009313221, z: -0.00000016577557} outSlope: {x: 0.00000021117741, y: 0.00000009313221, z: -0.00000016577557} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.00000005401671, y: 0.038419448, z: 0} inSlope: {x: 0.00000007264314, y: -0.00000009313226, z: 0.000000009313226} outSlope: {x: 0.00000007264314, y: -0.00000009313226, z: 0.000000009313226} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.000000018626451, y: 0.0384194, z: 0.000000009313226} inSlope: {x: 0.00000007264314, y: -0.00000009313221, z: 0.000000009313234} outSlope: {x: 0.00000007264314, y: -0.00000009313221, z: 0.000000009313234} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R/f_ring.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.153671, y: -0.0054873996, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.153671, y: -0.0054873996, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: -0.000000020489097, y: 0.6121546, z: -0.0000000018626451} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.000000020489097, y: 0.6121546, z: -0.0000000018626451} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.L/shin.L/foot.L - 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serializedVersion: 3 time: 1 value: {x: 0.153671, y: -0.005487399, z: -0.01574577} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.000000013038516, y: 0.6014846, z: 0.0000000037252903} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/thigh.R/shin.R - 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serializedVersion: 3 time: 0.96 value: {x: -0.18404831, y: 2.060751, z: 0.1777783} inSlope: {x: -0.15121862, y: -0.005650526, z: -0.053966843} outSlope: {x: -0.05243455, y: -0.005650517, z: -0.018706163} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: -0.1861457, y: 2.060525, z: 0.17703006} inSlope: {x: -0.05243455, y: -0.005650517, z: -0.018706163} outSlope: {x: -0.05243455, y: -0.005650517, z: -0.018706163} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/R.Hand.IK/R.Hand.Elbow m_ScaleCurves: - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1 - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.9999998, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/breast.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000005, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000005, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/jaw/tongue_base/tongue_mod/tongue_tip - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/lolid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1.0000004, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/uplid.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1.0000002, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000002, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1.0000002, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/neck/head/eye.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999994, y: 0.99999976, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.9999994, y: 0.99999976, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999983, y: 1, z: 0.99999905} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.9999983, y: 1, z: 0.99999905} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000004, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1.0000004, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1.0000001, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/thumb.01.L/thumb.02.L/thumb.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1.0000001, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_index.01.L/f_index.02.L/f_index.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.9999999, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_middle.01.L/f_middle.02.L/f_middle.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_pinky.01.L/f_pinky.02.L/f_pinky.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.L/upper_arm.L/forearm.L/hand.L/f_ring.01.L/f_ring.02.L/f_ring.03.L - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999986, y: 1.0000006, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.9999986, y: 1.0000006, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.9999985, y: 1.0000007, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.9999985, y: 1.0000007, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000002, z: 1.0000004} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000002, z: 1.0000004} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 0.99999994, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.9999999, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 0.9999999, z: 0.99999994} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.9999999, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 0.9999999, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/thumb.01.R/thumb.02.R/thumb.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_index.01.R/f_index.02.R/f_index.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1.0000001, y: 1.0000001, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1.0000001, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1.0000001, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_middle.01.R/f_middle.02.R/f_middle.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 1, y: 1, z: 1.0000001} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_pinky.01.R/f_pinky.02.R/f_pinky.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1, z: 0.9999999} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 0.99999994, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 1 value: {x: 0.99999994, y: 1, z: 1} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 path: Unity compliant skeleton/hips/spine/chest/chest1/shoulder.R/upper_arm.R/forearm.R/hand.R/f_ring.01.R/f_ring.02.R/f_ring.03.R - curve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: {x: 0.999997, y: 1, z: 0.9999988} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - 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